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boost-react-native-bundle

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Boost library as in https://sourceforge.net/projects/boost/files/boost/1.57.0/

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <title>Boost.Locale: Default Encoding under Microsoft Windows</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="resize.js"></script> <script type="text/javascript" src="navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); </script> </head> <body> <div id="top"><!-- do not remove this div! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="boost-small.png"/></td> <td style="padding-left: 0.5em;"> <div id="projectname">Boost.Locale </div> </td> </tr> </tbody> </table> </div> <!-- Generated by Doxygen 1.7.6.1 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main&#160;Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="examples.html"><span>Examples</span></a></li> </ul> </div> </div> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> initNavTree('default_encoding_under_windows.html',''); </script> <div id="doc-content"> <div class="header"> <div class="headertitle"> <div class="title">Default Encoding under Microsoft Windows </div> </div> </div><!--header--> <div class="contents"> <div class="textblock"><p>All modern operating systems use Unicode.</p> <ul> <li>Unix operating system family use UTF-8 encoding by default.</li> <li>Microsoft Windows had migrated to Wide/UTF-16 API. The narrow encodings had been deprecated and the native OS API became so called "Wide API"</li> </ul> <p>As a result of radically different approaches, it is very hard to write portable Unicode aware applications.</p> <p>Boost Locale fully supports both narrow and wide API. The default character encoding is assumed to be UTF-8 on Windows.</p> <p>So if the default operating system Locale is "English_USA.1252" the default locale for Boost.Locale on Windows would be "en_US.UTF-8".</p> <p>When the created locale object is installed globally then any libraries that use <code>std::codecvt</code> for conversion between narrow API and the native wide API would handle UTF-8 correctly.</p> <p>A good example of such library is Boost.Filesystem v3.</p> <p>For example</p> <div class="fragment"><pre class="fragment"><span class="preprocessor">#include &lt;boost/locale.hpp&gt;</span> <span class="preprocessor">#include &lt;boost/filesystem/path.hpp&gt;</span> <span class="preprocessor">#include &lt;boost/filesystem/fstream.hpp&gt;</span> <span class="keywordtype">int</span> main() { <span class="comment">// Create and install global locale</span> std::locale::global(<a class="code" href="classboost_1_1locale_1_1generator.html" title="the major class used for locale generation">boost::locale::generator</a>().generate(<span class="stringliteral">&quot;&quot;</span>)); <span class="comment">// Make boost.filesystem use it</span> boost::filesystem::path::imbue(std::locale()); <span class="comment">// Now Works perfectly fine with UTF-8!</span> boost::filesystem::ofstream hello(<span class="stringliteral">&quot;שלום.txt&quot;</span>); } </pre></div><p>However such behavior may break existing software that assumes that the current encoding is single byte encodings like code page 1252.</p> <p><a class="el" href="classboost_1_1locale_1_1generator.html">boost::locale::generator</a> class has a property <a class="el" href="classboost_1_1locale_1_1generator.html#a9afb2b0791abbabd39c800e08d9c9717">use_ansi_encoding()</a> that allows to change the behavior to legacy one and select an ANSI code page as default system encoding.</p> <p>So, when the current locale is "English_USA.1252" and the <code>use_ansi_encoding</code> is turned on then the default locale would be "en_US.windows-1252"</p> <dl class="note"><dt><b>Note:</b></dt><dd><code>winapi</code> backend does not support ANSI encodings, thus UTF-8 encoding is always used for narrow characters. </dd></dl> </div></div><!-- contents --> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><a class="el" href="index.html">Boost.Locale</a> </li> <li class="navelem"><a class="el" href="appendix.html">Appendix</a> </li> <li class="footer"> &copy; Copyright 2009-2012 Artyom Beilis, Distributed under the <a href="http://www.boost.org/LICENSE_1_0.txt">Boost Software License</a>, Version 1.0. </li> </ul> </div> </body> </html>