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<HTML> <!-- Copyright (c) Jeremy Siek 2000 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> <Head> <Title>Challenge</Title> <BODY BGCOLOR="#ffffff" LINK="#0000ee" TEXT="#000000" VLINK="#551a8b" ALINK="#ff0000"> <IMG SRC="../../../boost.png" ALT="C++ Boost" width="277" height="86"> <BR Clear> <h2>Boost Graph Library Challenge and To-Do Items</h2> <ul> <li>Dynamic graph algorithms such as described in <a href="http://citeseer.ist.psu.edu/eppstein99dynamic.html">Dynamic Graph Algorithms</a> and <a href="http://citeseer.ist.psu.edu/alberts98software.html">A Software Library of Dynamic Graph Algorithms</a>. <li>Polish up code/docs for pending items and champion the formal review. The pending items are:</li> <ul> <li><tt>container_traits.hpp</tt> (this should also include the work Matt Austern is doing on this topic)</li> <li>The queues and heaps: <tt>queue.hpp</tt>, <tt>mutable_queue.hpp</tt>, <tt>fibonacci_heap.hpp</tt>. Somehow merge implementation with Dietmer's heaps and queues.</li> <li><tt>disjoint_sets</tt> </li> </ul> <li>Construct a set of planar graph algorithms.</li> <ul> <li> Is the graph planar?</li> <li> &quot;Walk around the block&quot; and similar open and closed neighborhood traversals. Note that edge traversals need to resolve to particular ends and sides (see below), not just to the edge as a whole.</li> <li> Given a point, find the nearest vertex, edge, or bounded polygon. Again, edges are viewed as having left and right sides.</li> <li> Given a line segment, find intersecting vertices, edges, or bounded polygons.</li> <li> Given a polygon, find intersecting whatever...</li> <li> Various minimum bounding rectangle and clipping problems.</li> <li> Construct a planar embedding of a planar graph.</li> <li> Find a balanced separator of a graph.</li> <li> Modify adjacency_list so that the out-edges can be ordered according to a user defined comparison object.</li> </ul> <li>Rewrite the Qhull algorithm using the Boost Graph Library (this is high difficulty challenge). Or, for a more manageable challenge, write an interface for Qhull with the BGL. <a href="http://www.geom.umn.edu/locate/qhull">Qhull</a> computes the convex hull, Delaunay triangulation, Voronoi diagram, and halfspace intersection about a point. Qhull runs in 2-d, 3-d, 4-d, and higher dimensions. Qhull is used for collision detection, animation, plate tectonics, 3-d modeling, robot motion planning, and other <a href="http://www.geom.umn.edu/~bradb/qhull-news.html#use">applications</a>. It is currently difficult to use from a C++ program. </li> <li>Explore the use of Algorithm Objects as an alternative to the current approach with visitors.</li> <li>Analyze the algorithms that do not yet have visitors, and come up with visitor interfaces for them.</li> <li>Add a check in the adjacency_list class to make sure all the vertex property template arguments have kind=vertex_property_tag and all edge property template arguments have kind=edge_property_tag.</li> <li>Clean up the output functions in graph_utility.hpp to use streams, and document all the utility functions. Replace the random number stuff with calls to the boost random number generator.</li> <li>Modularize the tests in test/graph.cpp to apply to particular concepts. Make sure there are run-time tests for every BGL concept.</li> <li>Write tests for the BGL algorithms. There are a few, but more are needed. The example provide a sanity check but do not provide full coverage.</li> <li>Write up the examples from Knuth's <i>Stanford GraphBase</i> using the BGL. The file <a href="../example/miles_span.cpp"><tt>examples/miles_span.cpp</tt></a> is a start.</li> <li>Further testing of the <tt>subgraph</tt> class and add more features.</li> <li>Implement a minimum-cost maximum-flow algorithm.</li> <li>Make the <tt>type</tt> of all (internal) property maps convertible to the <tt>const_type</tt> of the property maps.<li> <li>Add static functions to <tt>adjacency_list</tt> to return the per-vertex, per-edge, and per-graph overhead.</li> </ul> <br> <HR> <TABLE> <TR valign=top> <TD nowrap>Copyright &copy; 2000-2001</TD><TD> <A HREF="http://www.boost.org/people/jeremy_siek.htm">Jeremy Siek</A>, Indiana University (<A HREF="mailto:jsiek@osl.iu.edu">jsiek@osl.iu.edu</A>) </TD></TR></TABLE> </BODY> </HTML>