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bonescriptjtjk

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Physical computing library for embedded Linux

103 lines (96 loc) 4.6 kB
var _bonescript = {}; _bonescript.modules = {}; _bonescript._callbacks = {}; _bonescript._seqnum = 0; _bonescript.on = {}; _bonescript.on.connect = function(){}; _bonescript.on.connecting = function(){}; _bonescript.on.disconnect = function(){}; _bonescript.on.connect_failed = function(){}; _bonescript.on.error = function(){}; _bonescript.on.reconnect = function(){}; _bonescript.on.reconnect_failed = function(){}; _bonescript.on.reconnecting = function(){}; _bonescript.on.initialized = function(){}; (function() { var head = document.getElementsByTagName('head')[0]; var script = document.createElement('script'); script.type = 'text/javascript'; script.src = '___INSERT_HOST___/socket.io/socket.io.js'; script.charset = 'UTF-8'; var scriptObj = head.appendChild(script); scriptObj.onload = _onSocketIOLoaded; }()); function _onSocketIOLoaded() { //console.log("socket.io loaded"); var socket = io.connect('___INSERT_HOST___', {port:80}); socket.on('require', getRequireData); socket.on('bonescript', _seqcall); socket.on('connect', _bonescript.on.connect); socket.on('connecting', _bonescript.on.connecting); socket.on('disconnect', _bonescript.on.disconnect); socket.on('connect_failed', _bonescript.on.connect_failed); socket.on('error', _bonescript.on.error); socket.on('reconnect', _bonescript.on.reconnect); socket.on('reconnect_failed', _bonescript.on.reconnect_failed); socket.on('reconnecting', _bonescript.on.reconnecting); socket.on('initialized', _bonescript.on.initialized); function getRequireData(m) { if(!m.module || !m.data) throw('Invalid "require" message sent for "' + m.module + '"'); //console.log('Initialized module: ' + m.module); _bonescript.modules[m.module] = {}; for(var x in m.data) { if(!m.data[x].type || !m.data[x].name || (typeof m.data[x].value == 'undefined')) throw('Invalid data in "require" message sent for "' + m.module + '.' + m.data[x] + '"'); if(m.data[x].type == 'function') { // define the function if(!m.data[x].value) throw('Missing args in "require" message sent for "' + m.module + '.' + m.data[x] + '"'); var myargs = m.data[x].value; // eval of objString builds the call data out of arguments passed in var objString = ''; for(var y in myargs) { if(isNaN(y)) continue; // Need to find the source of this bug if(myargs[y] == 'callback') continue; objString += ' if(typeof ' + myargs[y] + ' == "function") {\n'; objString += ' ' + myargs[y] + ' = ' + myargs[y] + '.toString();\n'; objString += ' }\n'; objString += ' calldata.' + myargs[y] + ' = ' + myargs[y] + ';\n'; } var argsString = myargs.join(', '); var handyfunc = '_bonescript.modules["' + m.module + '"].' + m.data[x].name + ' = ' + 'function (' + argsString + ') {\n' + ' var calldata = {};\n' + objString + ' if(callback) {\n' + ' _bonescript._callbacks[_bonescript._seqnum] = callback;\n' + ' calldata.seq = _bonescript._seqnum;\n' + ' _bonescript._seqnum++;\n' + ' }\n' + ' socket.emit("' + m.module + '$' + m.data[x].name + '", calldata);\n' + '};\n'; eval(handyfunc); } else { _bonescript.modules[m.module][m.data[x].name] = m.data[x].value; } } _bonescript.modules[m.module].socket = socket; _bonescript.on.initialized(); } } function _seqcall(data) { if((typeof data.seq != 'number') || (typeof _bonescript._callbacks[data.seq] != 'function')) throw "Invalid callback message received: " + JSON.stringify(data); _bonescript._callbacks[data.seq](data); if(data.oneshot) delete _bonescript._callbacks[data.seq]; } // Require must be synchronous to be able to return data structures and // functions and therefore cannot call socket.io. All exported modules must // be exported ahead of time. function require(module) { if(typeof _bonescript.modules[module] == 'undefined') throw 'Module "' + module + '" is not currently available'; return(_bonescript.modules[module]); }