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Encryption, authentication, Secure communication

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// SHA-256 (+ HMAC and PBKDF2) for JavaScript. // // Written in 2014-2016 by Dmitry Chestnykh. // Public domain, no warranty. // // Functions (accept and return Uint8Arrays): // // sha256(message) -> hash // sha256.hmac(key, message) -> mac // sha256.pbkdf2(password, salt, rounds, dkLen) -> dk // // Classes: // // new sha256.Hash() // new sha256.HMAC(key) // export var digestLength = 32 export var blockSize = 64 // SHA-256 constants const K = new Uint32Array([ 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 ]) function hashBlocks (w, v, p, pos, len) { let a, b, c, d, e, f, g, h, u, i, j, t1, t2 while (len >= 64) { a = v[0] b = v[1] c = v[2] d = v[3] e = v[4] f = v[5] g = v[6] h = v[7] for (i = 0; i < 16; i++) { j = pos + i * 4 w[i] = (((p[j] & 0xff) << 24) | ((p[j + 1] & 0xff) << 16) | ((p[j + 2] & 0xff) << 8) | (p[j + 3] & 0xff)) } for (i = 16; i < 64; i++) { u = w[i - 2] t1 = (u >>> 17 | u << (32 - 17)) ^ (u >>> 19 | u << (32 - 19)) ^ (u >>> 10) u = w[i - 15] t2 = (u >>> 7 | u << (32 - 7)) ^ (u >>> 18 | u << (32 - 18)) ^ (u >>> 3) w[i] = (t1 + w[i - 7] | 0) + (t2 + w[i - 16] | 0) } for (i = 0; i < 64; i++) { t1 = (((((e >>> 6 | e << (32 - 6)) ^ (e >>> 11 | e << (32 - 11)) ^ (e >>> 25 | e << (32 - 25))) + ((e & f) ^ (~e & g))) | 0) + ((h + ((K[i] + w[i]) | 0)) | 0)) | 0 t2 = (((a >>> 2 | a << (32 - 2)) ^ (a >>> 13 | a << (32 - 13)) ^ (a >>> 22 | a << (32 - 22))) + ((a & b) ^ (a & c) ^ (b & c))) | 0 h = g g = f f = e e = (d + t1) | 0 d = c c = b b = a a = (t1 + t2) | 0 } v[0] += a v[1] += b v[2] += c v[3] += d v[4] += e v[5] += f v[6] += g v[7] += h pos += 64 len -= 64 } return pos } // Hash implements SHA256 hash algorithm. const Hash = /** @class */ (function () { function Hash () { this.digestLength = digestLength this.blockSize = blockSize // Note: Int32Array is used instead of Uint32Array for performance reasons. this.state = new Int32Array(8) // hash state this.temp = new Int32Array(64) // temporary state this.buffer = new Uint8Array(128) // buffer for data to hash this.bufferLength = 0 // number of bytes in buffer this.bytesHashed = 0 // number of total bytes hashed this.finished = false // indicates whether the hash was finalized this.reset() } // Resets hash state making it possible // to re-use this instance to hash other data. Hash.prototype.reset = function () { this.state[0] = 0x6a09e667 this.state[1] = 0xbb67ae85 this.state[2] = 0x3c6ef372 this.state[3] = 0xa54ff53a this.state[4] = 0x510e527f this.state[5] = 0x9b05688c this.state[6] = 0x1f83d9ab this.state[7] = 0x5be0cd19 this.bufferLength = 0 this.bytesHashed = 0 this.finished = false return this } // Cleans internal buffers and re-initializes hash state. Hash.prototype.clean = function () { for (var i = 0; i < this.buffer.length; i++) { this.buffer[i] = 0 } for (var i = 0; i < this.temp.length; i++) { this.temp[i] = 0 } this.reset() } // Updates hash state with the given data. // // Optionally, length of the data can be specified to hash // fewer bytes than data.length. // // Throws error when trying to update already finalized hash: // instance must be reset to use it again. Hash.prototype.update = function (data, dataLength) { if (dataLength === void 0) { dataLength = data.length } if (this.finished) { throw new Error("SHA256: can't update because hash was finished.") } let dataPos = 0 this.bytesHashed += dataLength if (this.bufferLength > 0) { while (this.bufferLength < 64 && dataLength > 0) { this.buffer[this.bufferLength++] = data[dataPos++] dataLength-- } if (this.bufferLength === 64) { hashBlocks(this.temp, this.state, this.buffer, 0, 64) this.bufferLength = 0 } } if (dataLength >= 64) { dataPos = hashBlocks(this.temp, this.state, data, dataPos, dataLength) dataLength %= 64 } while (dataLength > 0) { this.buffer[this.bufferLength++] = data[dataPos++] dataLength-- } return this } // Finalizes hash state and puts hash into out. // // If hash was already finalized, puts the same value. Hash.prototype.finish = function (out) { if (!this.finished) { const bytesHashed = this.bytesHashed const left = this.bufferLength const bitLenHi = (bytesHashed / 0x20000000) | 0 const bitLenLo = bytesHashed << 3 const padLength = (bytesHashed % 64 < 56) ? 64 : 128 this.buffer[left] = 0x80 for (var i = left + 1; i < padLength - 8; i++) { this.buffer[i] = 0 } this.buffer[padLength - 8] = (bitLenHi >>> 24) & 0xff this.buffer[padLength - 7] = (bitLenHi >>> 16) & 0xff this.buffer[padLength - 6] = (bitLenHi >>> 8) & 0xff this.buffer[padLength - 5] = (bitLenHi >>> 0) & 0xff this.buffer[padLength - 4] = (bitLenLo >>> 24) & 0xff this.buffer[padLength - 3] = (bitLenLo >>> 16) & 0xff this.buffer[padLength - 2] = (bitLenLo >>> 8) & 0xff this.buffer[padLength - 1] = (bitLenLo >>> 0) & 0xff hashBlocks(this.temp, this.state, this.buffer, 0, padLength) this.finished = true } for (var i = 0; i < 8; i++) { out[i * 4 + 0] = (this.state[i] >>> 24) & 0xff out[i * 4 + 1] = (this.state[i] >>> 16) & 0xff out[i * 4 + 2] = (this.state[i] >>> 8) & 0xff out[i * 4 + 3] = (this.state[i] >>> 0) & 0xff } return this } // Returns the final hash digest. Hash.prototype.digest = function () { const out = new Uint8Array(this.digestLength) this.finish(out) return out } // Internal function for use in HMAC for optimization. Hash.prototype._saveState = function (out) { for (let i = 0; i < this.state.length; i++) { out[i] = this.state[i] } } // Internal function for use in HMAC for optimization. Hash.prototype._restoreState = function (from, bytesHashed) { for (let i = 0; i < this.state.length; i++) { this.state[i] = from[i] } this.bytesHashed = bytesHashed this.finished = false this.bufferLength = 0 } return Hash }()) export { Hash } // HMAC implements HMAC-SHA256 message authentication algorithm. const HMAC = /** @class */ (function () { function HMAC (key) { this.inner = new Hash() this.outer = new Hash() this.blockSize = this.inner.blockSize this.digestLength = this.inner.digestLength const pad = new Uint8Array(this.blockSize) if (key.length > this.blockSize) { (new Hash()).update(key).finish(pad).clean() } else { for (var i = 0; i < key.length; i++) { pad[i] = key[i] } } for (var i = 0; i < pad.length; i++) { pad[i] ^= 0x36 } this.inner.update(pad) for (var i = 0; i < pad.length; i++) { pad[i] ^= 0x36 ^ 0x5c } this.outer.update(pad) this.istate = new Uint32Array(8) this.ostate = new Uint32Array(8) this.inner._saveState(this.istate) this.outer._saveState(this.ostate) for (var i = 0; i < pad.length; i++) { pad[i] = 0 } } // Returns HMAC state to the state initialized with key // to make it possible to run HMAC over the other data with the same // key without creating a new instance. HMAC.prototype.reset = function () { this.inner._restoreState(this.istate, this.inner.blockSize) this.outer._restoreState(this.ostate, this.outer.blockSize) return this } // Cleans HMAC state. HMAC.prototype.clean = function () { for (let i = 0; i < this.istate.length; i++) { this.ostate[i] = this.istate[i] = 0 } this.inner.clean() this.outer.clean() } // Updates state with provided data. HMAC.prototype.update = function (data) { this.inner.update(data) return this } // Finalizes HMAC and puts the result in out. HMAC.prototype.finish = function (out) { if (this.outer.finished) { this.outer.finish(out) } else { this.inner.finish(out) this.outer.update(out, this.digestLength).finish(out) } return this } // Returns message authentication code. HMAC.prototype.digest = function () { const out = new Uint8Array(this.digestLength) this.finish(out) return out } return HMAC }()) export { HMAC } // Returns SHA256 hash of data. export function hash (data) { const h = (new Hash()).update(data) const digest = h.digest() h.clean() return digest } // Function hash is both available as module.hash and as default export. // export default hash // Returns HMAC-SHA256 of data under the key. export function hmac (key, data) { const h = (new HMAC(key)).update(data) const digest = h.digest() h.clean() return digest } // Fills hkdf buffer like this: // T(1) = HMAC-Hash(PRK, T(0) | info | 0x01) function fillBuffer (buffer, hmac, info, counter) { // Counter is a byte value: check if it overflowed. const num = counter[0] if (num === 0) { throw new Error('hkdf: cannot expand more') } // Prepare HMAC instance for new data with old key. hmac.reset() // Hash in previous output if it was generated // (i.e. counter is greater than 1). if (num > 1) { hmac.update(buffer) } // Hash in info if it exists. if (info) { hmac.update(info) } // Hash in the counter. hmac.update(counter) // Output result to buffer and clean HMAC instance. hmac.finish(buffer) // Increment counter inside typed array, this works properly. counter[0]++ } const hkdfSalt = new Uint8Array(digestLength) // Filled with zeroes. export function hkdf (key, salt, info, length) { if (salt === void 0) { salt = hkdfSalt } if (length === void 0) { length = 32 } const counter = new Uint8Array([1]) // HKDF-Extract uses salt as HMAC key, and key as data. const okm = hmac(salt, key) // Initialize HMAC for expanding with extracted key. // Ensure no collisions with `hmac` function. const hmac_ = new HMAC(okm) // Allocate buffer. const buffer = new Uint8Array(hmac_.digestLength) let bufpos = buffer.length const out = new Uint8Array(length) for (let i = 0; i < length; i++) { if (bufpos === buffer.length) { fillBuffer(buffer, hmac_, info, counter) bufpos = 0 } out[i] = buffer[bufpos++] } hmac_.clean() buffer.fill(0) counter.fill(0) return out } // Derives a key from password and salt using PBKDF2-HMAC-SHA256 // with the given number of iterations. // // The number of bytes returned is equal to dkLen. // // (For better security, avoid dkLen greater than hash length - 32 bytes). export function pbkdf2 (password, salt, iterations, dkLen) { const prf = new HMAC(password) const len = prf.digestLength const ctr = new Uint8Array(4) const t = new Uint8Array(len) const u = new Uint8Array(len) const dk = new Uint8Array(dkLen) for (var i = 0; i * len < dkLen; i++) { const c = i + 1 ctr[0] = (c >>> 24) & 0xff ctr[1] = (c >>> 16) & 0xff ctr[2] = (c >>> 8) & 0xff ctr[3] = (c >>> 0) & 0xff prf.reset() prf.update(salt) prf.update(ctr) prf.finish(u) for (var j = 0; j < len; j++) { t[j] = u[j] } for (var j = 2; j <= iterations; j++) { prf.reset() prf.update(u).finish(u) for (let k = 0; k < len; k++) { t[k] ^= u[k] } } for (var j = 0; j < len && i * len + j < dkLen; j++) { dk[i * len + j] = t[j] } } for (var i = 0; i < len; i++) { t[i] = u[i] = 0 } for (var i = 0; i < 4; i++) { ctr[i] = 0 } prf.clean() return dk }