UNPKG

boardgame.io

Version:
45 lines (44 loc) 1.27 kB
import * as StorageAPI from './base'; import type { State, Server, LogEntry } from '../../types'; interface InitOptions { dir: string; logging?: boolean; ttl?: boolean; } /** * FlatFile data storage. */ export declare class FlatFile extends StorageAPI.Async { private games; private dir; private logging?; private ttl?; private fileQueues; constructor({ dir, logging, ttl }: InitOptions); private chainRequest; private getItem; private setItem; private removeItem; connect(): Promise<void>; /** * Create new match. * * @param matchID * @param opts * @override */ createMatch(matchID: string, opts: StorageAPI.CreateMatchOpts): Promise<void>; fetch<O extends StorageAPI.FetchOpts>(matchID: string, opts: O): Promise<StorageAPI.FetchResult<O>>; clear(): Promise<void>; setState(id: string, state: State, deltalog?: LogEntry[]): Promise<any>; setMetadata(id: string, metadata: Server.MatchData): Promise<void>; wipe(id: string): Promise<void>; /** * List matches IDs. * * @param opts * @override */ listMatches(opts?: StorageAPI.ListMatchesOpts): Promise<string[]>; } export {};