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boardgame.io

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export { C as ActivePlayers, G as GameMethod, n as INVALID_MOVE, S as Stage, T as TurnOrder } from './turn-order-8cc4909b.js'; import 'immer'; import './plugin-random-087f861e.js'; import 'lodash.isplainobject'; /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * PlayerView reducers. */ const PlayerView = { /** * STRIP_SECRETS * * Reducer which removes a key named `secret` and * removes all the keys in `players`, except for the one * corresponding to the current playerID. */ STRIP_SECRETS: ({ G, playerID }) => { const r = { ...G }; if (r.secret !== undefined) { delete r.secret; } if (r.players) { r.players = playerID ? { [playerID]: r.players[playerID], } : {}; } return r; }, }; export { PlayerView };