boardgame.io
Version:
library for turn-based games
55 lines (50 loc) • 1.41 kB
JavaScript
;
Object.defineProperty(exports, '__esModule', { value: true });
var turnOrder = require('./turn-order-4ab12333.js');
require('immer');
require('./plugin-random-7425844d.js');
require('lodash.isplainobject');
/*
* Copyright 2018 The boardgame.io Authors
*
* Use of this source code is governed by a MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
*/
/**
* PlayerView reducers.
*/
const PlayerView = {
/**
* STRIP_SECRETS
*
* Reducer which removes a key named `secret` and
* removes all the keys in `players`, except for the one
* corresponding to the current playerID.
*/
STRIP_SECRETS: ({ G, playerID }) => {
const r = { ...G };
if (r.secret !== undefined) {
delete r.secret;
}
if (r.players) {
r.players = playerID
? {
[playerID]: r.players[playerID],
}
: {};
}
return r;
},
};
exports.ActivePlayers = turnOrder.ActivePlayers;
Object.defineProperty(exports, 'GameMethod', {
enumerable: true,
get: function () {
return turnOrder.GameMethod;
}
});
exports.INVALID_MOVE = turnOrder.INVALID_MOVE;
exports.Stage = turnOrder.Stage;
exports.TurnOrder = turnOrder.TurnOrder;
exports.PlayerView = PlayerView;