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boardgame.io

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interface ServerConfig { port?: number; callback?: Function; lobbyConfig?: { apiPort: number; apiCallback?: Function; }; } /** * Build config object from server run arguments. */ export declare const createServerRunConfig: (portOrConfig: number | ServerConfig, callback?: Function) => ServerConfig; /** * Instantiate a game server. * * @param {Array} games - The games that this server will handle. * @param {object} db - The interface with the database. * @param {object} transport - The interface with the clients. * @param {function} authenticateCredentials - Function to test player * credentials. Optional. * @param {function} generateCredentials - Method for API to generate player * credentials. Optional. */ export declare function Server({ games, db, transport, authenticateCredentials, generateCredentials, }: any): { app: any; db: any; run: (portOrConfig: number | object, callback?: Function) => Promise<{ apiServer: any; appServer: any; }>; kill: ({ apiServer, appServer }: any) => void; }; export {};