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blockly

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Blockly is a library for building visual programming editors.

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/** * @license * Copyright 2012 Google LLC * SPDX-License-Identifier: Apache-2.0 */ /** * Object representing an input (value, statement, or dummy). * * @class */ import '../field_label.js'; import type { Block } from '../block.js'; import type { BlockSvg } from '../block_svg.js'; import type { Connection } from '../connection.js'; import type { ConnectionType } from '../connection_type.js'; import type { Field } from '../field.js'; import { Align } from './align.js'; import { inputTypes } from './input_types.js'; /** Class for an input with optional fields. */ export declare class Input { name: string; private sourceBlock; fieldRow: Field[]; /** Alignment of input's fields (left, right or centre). */ align: Align; /** Is the input visible? */ private visible; readonly type: inputTypes; connection: Connection | null; /** * @param name Language-neutral identifier which may used to find this input * again. * @param sourceBlock The block containing this input. */ constructor(name: string, sourceBlock: Block); /** * Get the source block for this input. * * @returns The block this input is part of. */ getSourceBlock(): Block; /** * Add a field (or label from string), and all prefix and suffix fields, to * the end of the input's field row. * * @param field Something to add as a field. * @param opt_name Language-neutral identifier which may used to find this * field again. Should be unique to the host block. * @returns The input being append to (to allow chaining). */ appendField<T>(field: string | Field<T>, opt_name?: string): Input; /** * Inserts a field (or label from string), and all prefix and suffix fields, * at the location of the input's field row. * * @param index The index at which to insert field. * @param field Something to add as a field. * @param opt_name Language-neutral identifier which may used to find this * field again. Should be unique to the host block. * @returns The index following the last inserted field. */ insertFieldAt<T>(index: number, field: string | Field<T>, opt_name?: string): number; /** * Remove a field from this input. * * @param name The name of the field. * @param opt_quiet True to prevent an error if field is not present. * @returns True if operation succeeds, false if field is not present and * opt_quiet is true. * @throws {Error} if the field is not present and opt_quiet is false. */ removeField(name: string, opt_quiet?: boolean): boolean; /** * Gets whether this input is visible or not. * * @returns True if visible. */ isVisible(): boolean; /** * Sets whether this input is visible or not. * Should only be used to collapse/uncollapse a block. * * @param visible True if visible. * @returns List of blocks to render. * @internal */ setVisible(visible: boolean): BlockSvg[]; /** * Mark all fields on this input as dirty. * * @internal */ markDirty(): void; /** * Change a connection's compatibility. * * @param check Compatible value type or list of value types. Null if all * types are compatible. * @returns The input being modified (to allow chaining). */ setCheck(check: string | string[] | null): Input; /** * Change the alignment of the connection's field(s). * * @param align One of the values of Align. In RTL mode directions * are reversed, and Align.RIGHT aligns to the left. * @returns The input being modified (to allow chaining). */ setAlign(align: Align): Input; /** * Changes the connection's shadow block. * * @param shadow DOM representation of a block or null. * @returns The input being modified (to allow chaining). */ setShadowDom(shadow: Element | null): Input; /** * Returns the XML representation of the connection's shadow block. * * @returns Shadow DOM representation of a block or null. */ getShadowDom(): Element | null; /** Initialize the fields on this input. */ init(): void; /** * Initializes the fields on this input for a headless block. * * @internal */ initModel(): void; /** Initializes the given field. */ private initField; /** * Sever all links to this input. */ dispose(): void; /** * Constructs a connection based on the type of this input's source block. * Properly handles constructing headless connections for headless blocks * and rendered connections for rendered blocks. * * @returns a connection of the given type, which is either a headless * or rendered connection, based on the type of this input's source block. */ protected makeConnection(type: ConnectionType): Connection; } //# sourceMappingURL=input.d.ts.map