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blocke

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Command-line tool to query the blockchain for a variety of cryptos. View blocks, transactions, and accounts (where applicable).

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/* Copyright (C) 2017 BikBikBikBikBik This file is part of blocke. blocke is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. blocke is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with blocke. If not, see <http://www.gnu.org/licenses/>. */ const ApiClientBase = require('./api-client-base'); const _ = require('underscore'); class GameCreditsClient extends ApiClientBase { constructor() { super('http://blockexplorer.gamecredits.com/api/'); } getAccount(accountAddress) { return this.executeRequest(`addresses/${accountAddress}/balance`, 'Account').then((res) => ({ address: accountAddress, balance: res })); } getBlockByNumberOrHash(blockId) { return this.executeRequest(`blocks?height=${blockId}`, 'Block').catch(() => this.executeRequest(`blocks/${blockId}`, 'Block')); } getNetworkInfo() { return this.executeRequest('network/info', 'Network Info'); } getTransaction(transactionHash, fetchVinAddresses = true) { return this.executeRequest(`transactions/${transactionHash}`, 'Transaction').then((res) => { if (fetchVinAddresses === true) { return this.updateTransactionInputAddresses(res); } return res; }); } updateTransactionInputAddresses(transaction) { const vinTransactions = _.filter(transaction.vin, (input) => typeof(input.prev_txid) === 'string'); const vinTransactionPromises = _.map(vinTransactions, (input) => this.getTransaction(input.prev_txid, false)); return Promise.all(vinTransactionPromises).then((res) => { _.each(res, (tx) => { const sourceVin = _.find(vinTransactions, (vin) => vin.prev_txid === tx.txid); sourceVin.address = tx.vout[sourceVin.vout_index].addresses[0]; sourceVin.value = tx.vout[sourceVin.vout_index].value; }); return transaction; }); } } module.exports = new GameCreditsClient();