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Typed Modular 2D Game Engine for Web

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import {concatArray, refineArray, arrayRemove} from './array'; describe('refineArray()', () => { it('returns array of a single element', () => { expect(refineArray('foo')).toEqual(['foo']); }); it('returns array of elements', () => { expect(refineArray(['foo'])).toEqual(['foo']); }); }); describe('concatArray()', () => { it('returns array of elements from the given arrays', () => { expect(concatArray(['foo'], ['bar'])).toEqual(['foo', 'bar']); }); }); describe('arrayRemove()', () => { it('mutates array by removing an element from it', () => { const array = ['foo', 'bar']; arrayRemove(array, 'foo'); expect(array).toEqual(['bar']); }); it('returns true when an existing item is removed', () => { expect(arrayRemove(['foo', 'bar'], 'foo')).toBe(true); }); it('returns false when the element does not exist', () => { expect(arrayRemove(['bar'], 'foo')).toBe(false); }); });