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blaze-2d

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A fast and simple WebGL 2 2D game engine written in TypeScript

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/** * Simple object check. * * @param item * @returns Wether or not the `item` is an object */ export declare function isObject(item: any): boolean; /** * Deep merge two objects. Circular reference will cause infinite recursion. * * @param target The object to merge `...sources` into * @param ...sources The sources to merge into `target` */ export declare function mergeDeep(target: any, ...sources: any[]): any;