blaze-2d
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A fast and simple WebGL 2 2D game engine written in TypeScript
8 lines (7 loc) • 300 B
TypeScript
import Manifold from "../../manifold";
/**
* Corrects the colliding objects positions, by applying the position impulse in the given manifold.
*
* @param m {@link Manifold} describing the collision to apply position impulse for
*/
export default function applyPositionImpulse(m: Manifold): void;