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blaze-2d

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A fast and simple WebGL 2 2D game engine written in TypeScript

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import Manifold from "../../manifold"; /** * Corrects the colliding objects positions, by applying the position impulse in the given manifold. * * @param m {@link Manifold} describing the collision to apply position impulse for */ export default function applyPositionImpulse(m: Manifold): void;