blaze-2d
Version:
A fast and simple WebGL 2 2D game engine written in TypeScript
14 lines (13 loc) • 406 B
TypeScript
export default class CollisionFilter {
category: number;
mask: number;
group: number;
constructor(category?: number, mask?: number, group?: number);
/**
* Determines wether this collision should be rejected or not.
*
* @param filter The filter to check against
* @returns Wether or not the collision can occur
*/
reject(filter: CollisionFilter): boolean;
}