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blaze-2d

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A fast and simple WebGL 2 2D game engine written in TypeScript

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import { vec2 } from "gl-matrix"; import EditorPane from "./pane"; export default class ScenePane extends EditorPane { canvas: HTMLCanvasElement; /** * Creates a {@link ScenePane}. * * @param canvas The canvas used by blaze * @param pos The top left corner of the pane in the editor grid * @param width The width of the pane in columns * @param height The height of the pane in rows */ constructor(canvas: HTMLCanvasElement, pos: vec2, width: number, height: number); }