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blake2b

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Blake2b (64-bit version) in pure Javascript

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var assert = require('nanoassert') var b2wasm = require('blake2b-wasm') // 64-bit unsigned addition // Sets v[a,a+1] += v[b,b+1] // v should be a Uint32Array function ADD64AA (v, a, b) { var o0 = v[a] + v[b] var o1 = v[a + 1] + v[b + 1] if (o0 >= 0x100000000) { o1++ } v[a] = o0 v[a + 1] = o1 } // 64-bit unsigned addition // Sets v[a,a+1] += b // b0 is the low 32 bits of b, b1 represents the high 32 bits function ADD64AC (v, a, b0, b1) { var o0 = v[a] + b0 if (b0 < 0) { o0 += 0x100000000 } var o1 = v[a + 1] + b1 if (o0 >= 0x100000000) { o1++ } v[a] = o0 v[a + 1] = o1 } // Little-endian byte access function B2B_GET32 (arr, i) { return (arr[i] ^ (arr[i + 1] << 8) ^ (arr[i + 2] << 16) ^ (arr[i + 3] << 24)) } // G Mixing function // The ROTRs are inlined for speed function B2B_G (a, b, c, d, ix, iy) { var x0 = m[ix] var x1 = m[ix + 1] var y0 = m[iy] var y1 = m[iy + 1] ADD64AA(v, a, b) // v[a,a+1] += v[b,b+1] ... in JS we must store a uint64 as two uint32s ADD64AC(v, a, x0, x1) // v[a, a+1] += x ... x0 is the low 32 bits of x, x1 is the high 32 bits // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated to the right by 32 bits var xor0 = v[d] ^ v[a] var xor1 = v[d + 1] ^ v[a + 1] v[d] = xor1 v[d + 1] = xor0 ADD64AA(v, c, d) // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 24 bits xor0 = v[b] ^ v[c] xor1 = v[b + 1] ^ v[c + 1] v[b] = (xor0 >>> 24) ^ (xor1 << 8) v[b + 1] = (xor1 >>> 24) ^ (xor0 << 8) ADD64AA(v, a, b) ADD64AC(v, a, y0, y1) // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated right by 16 bits xor0 = v[d] ^ v[a] xor1 = v[d + 1] ^ v[a + 1] v[d] = (xor0 >>> 16) ^ (xor1 << 16) v[d + 1] = (xor1 >>> 16) ^ (xor0 << 16) ADD64AA(v, c, d) // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 63 bits xor0 = v[b] ^ v[c] xor1 = v[b + 1] ^ v[c + 1] v[b] = (xor1 >>> 31) ^ (xor0 << 1) v[b + 1] = (xor0 >>> 31) ^ (xor1 << 1) } // Initialization Vector var BLAKE2B_IV32 = new Uint32Array([ 0xF3BCC908, 0x6A09E667, 0x84CAA73B, 0xBB67AE85, 0xFE94F82B, 0x3C6EF372, 0x5F1D36F1, 0xA54FF53A, 0xADE682D1, 0x510E527F, 0x2B3E6C1F, 0x9B05688C, 0xFB41BD6B, 0x1F83D9AB, 0x137E2179, 0x5BE0CD19 ]) var SIGMA8 = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3, 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4, 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8, 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13, 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9, 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11, 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10, 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5, 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3 ] // These are offsets into a uint64 buffer. // Multiply them all by 2 to make them offsets into a uint32 buffer, // because this is Javascript and we don't have uint64s var SIGMA82 = new Uint8Array(SIGMA8.map(function (x) { return x * 2 })) // Compression function. 'last' flag indicates last block. // Note we're representing 16 uint64s as 32 uint32s var v = new Uint32Array(32) var m = new Uint32Array(32) function blake2bCompress (ctx, last) { var i = 0 // init work variables for (i = 0; i < 16; i++) { v[i] = ctx.h[i] v[i + 16] = BLAKE2B_IV32[i] } // low 64 bits of offset v[24] = v[24] ^ ctx.t v[25] = v[25] ^ (ctx.t / 0x100000000) // high 64 bits not supported, offset may not be higher than 2**53-1 // last block flag set ? if (last) { v[28] = ~v[28] v[29] = ~v[29] } // get little-endian words for (i = 0; i < 32; i++) { m[i] = B2B_GET32(ctx.b, 4 * i) } // twelve rounds of mixing for (i = 0; i < 12; i++) { B2B_G(0, 8, 16, 24, SIGMA82[i * 16 + 0], SIGMA82[i * 16 + 1]) B2B_G(2, 10, 18, 26, SIGMA82[i * 16 + 2], SIGMA82[i * 16 + 3]) B2B_G(4, 12, 20, 28, SIGMA82[i * 16 + 4], SIGMA82[i * 16 + 5]) B2B_G(6, 14, 22, 30, SIGMA82[i * 16 + 6], SIGMA82[i * 16 + 7]) B2B_G(0, 10, 20, 30, SIGMA82[i * 16 + 8], SIGMA82[i * 16 + 9]) B2B_G(2, 12, 22, 24, SIGMA82[i * 16 + 10], SIGMA82[i * 16 + 11]) B2B_G(4, 14, 16, 26, SIGMA82[i * 16 + 12], SIGMA82[i * 16 + 13]) B2B_G(6, 8, 18, 28, SIGMA82[i * 16 + 14], SIGMA82[i * 16 + 15]) } for (i = 0; i < 16; i++) { ctx.h[i] = ctx.h[i] ^ v[i] ^ v[i + 16] } } // reusable parameter_block var parameter_block = new Uint8Array([ 0, 0, 0, 0, // 0: outlen, keylen, fanout, depth 0, 0, 0, 0, // 4: leaf length, sequential mode 0, 0, 0, 0, // 8: node offset 0, 0, 0, 0, // 12: node offset 0, 0, 0, 0, // 16: node depth, inner length, rfu 0, 0, 0, 0, // 20: rfu 0, 0, 0, 0, // 24: rfu 0, 0, 0, 0, // 28: rfu 0, 0, 0, 0, // 32: salt 0, 0, 0, 0, // 36: salt 0, 0, 0, 0, // 40: salt 0, 0, 0, 0, // 44: salt 0, 0, 0, 0, // 48: personal 0, 0, 0, 0, // 52: personal 0, 0, 0, 0, // 56: personal 0, 0, 0, 0 // 60: personal ]) // Creates a BLAKE2b hashing context // Requires an output length between 1 and 64 bytes // Takes an optional Uint8Array key function Blake2b (outlen, key, salt, personal) { // zero out parameter_block before usage parameter_block.fill(0) // state, 'param block' this.b = new Uint8Array(128) this.h = new Uint32Array(16) this.t = 0 // input count this.c = 0 // pointer within buffer this.outlen = outlen // output length in bytes parameter_block[0] = outlen if (key) parameter_block[1] = key.length parameter_block[2] = 1 // fanout parameter_block[3] = 1 // depth if (salt) parameter_block.set(salt, 32) if (personal) parameter_block.set(personal, 48) // initialize hash state for (var i = 0; i < 16; i++) { this.h[i] = BLAKE2B_IV32[i] ^ B2B_GET32(parameter_block, i * 4) } // key the hash, if applicable if (key) { blake2bUpdate(this, key) // at the end this.c = 128 } } Blake2b.prototype.update = function (input) { assert(input instanceof Uint8Array, 'input must be Uint8Array or Buffer') blake2bUpdate(this, input) return this } Blake2b.prototype.digest = function (out) { var buf = (!out || out === 'binary' || out === 'hex') ? new Uint8Array(this.outlen) : out assert(buf instanceof Uint8Array, 'out must be "binary", "hex", Uint8Array, or Buffer') assert(buf.length >= this.outlen, 'out must have at least outlen bytes of space') blake2bFinal(this, buf) if (out === 'hex') return hexSlice(buf) return buf } Blake2b.prototype.final = Blake2b.prototype.digest Blake2b.ready = function (cb) { b2wasm.ready(function () { cb() // ignore the error }) } // Updates a BLAKE2b streaming hash // Requires hash context and Uint8Array (byte array) function blake2bUpdate (ctx, input) { for (var i = 0; i < input.length; i++) { if (ctx.c === 128) { // buffer full ? ctx.t += ctx.c // add counters blake2bCompress(ctx, false) // compress (not last) ctx.c = 0 // counter to zero } ctx.b[ctx.c++] = input[i] } } // Completes a BLAKE2b streaming hash // Returns a Uint8Array containing the message digest function blake2bFinal (ctx, out) { ctx.t += ctx.c // mark last block offset while (ctx.c < 128) { // fill up with zeros ctx.b[ctx.c++] = 0 } blake2bCompress(ctx, true) // final block flag = 1 for (var i = 0; i < ctx.outlen; i++) { out[i] = ctx.h[i >> 2] >> (8 * (i & 3)) } return out } function hexSlice (buf) { var str = '' for (var i = 0; i < buf.length; i++) str += toHex(buf[i]) return str } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } var Proto = Blake2b module.exports = function createHash (outlen, key, salt, personal, noAssert) { if (noAssert !== true) { assert(outlen >= BYTES_MIN, 'outlen must be at least ' + BYTES_MIN + ', was given ' + outlen) assert(outlen <= BYTES_MAX, 'outlen must be at most ' + BYTES_MAX + ', was given ' + outlen) if (key != null) { assert(key instanceof Uint8Array, 'key must be Uint8Array or Buffer') assert(key.length >= KEYBYTES_MIN, 'key must be at least ' + KEYBYTES_MIN + ', was given ' + key.length) assert(key.length <= KEYBYTES_MAX, 'key must be at most ' + KEYBYTES_MAX + ', was given ' + key.length) } if (salt != null) { assert(salt instanceof Uint8Array, 'salt must be Uint8Array or Buffer') assert(salt.length === SALTBYTES, 'salt must be exactly ' + SALTBYTES + ', was given ' + salt.length) } if (personal != null) { assert(personal instanceof Uint8Array, 'personal must be Uint8Array or Buffer') assert(personal.length === PERSONALBYTES, 'personal must be exactly ' + PERSONALBYTES + ', was given ' + personal.length) } } return new Proto(outlen, key, salt, personal) } module.exports.ready = function (cb) { b2wasm.ready(function () { // ignore errors cb() }) } module.exports.WASM_SUPPORTED = b2wasm.SUPPORTED module.exports.WASM_LOADED = false var BYTES_MIN = module.exports.BYTES_MIN = 16 var BYTES_MAX = module.exports.BYTES_MAX = 64 var BYTES = module.exports.BYTES = 32 var KEYBYTES_MIN = module.exports.KEYBYTES_MIN = 16 var KEYBYTES_MAX = module.exports.KEYBYTES_MAX = 64 var KEYBYTES = module.exports.KEYBYTES = 32 var SALTBYTES = module.exports.SALTBYTES = 16 var PERSONALBYTES = module.exports.PERSONALBYTES = 16 b2wasm.ready(function (err) { if (!err) { module.exports.WASM_LOADED = true module.exports = b2wasm } })