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bitmovin-player-ui

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.QuickSeekButton = void 0; var Button_1 = require("./Button"); var i18n_1 = require("../../localization/i18n"); var PlayerUtils_1 = require("../../utils/PlayerUtils"); /** * @category Buttons */ var QuickSeekButton = /** @class */ (function (_super) { __extends(QuickSeekButton, _super); function QuickSeekButton(config) { if (config === void 0) { config = {}; } var _this = _super.call(this, config) || this; _this.onSeek = function (event) { _this.currentSeekTarget = event.seekTarget; }; _this.onSeekedOrTimeShifted = function () { _this.currentSeekTarget = null; }; _this.onTimeShift = function (event) { _this.currentSeekTarget = _this.player.getTimeShift() + (event.target - event.position); }; _this.currentSeekTarget = null; _this.config = _this.mergeConfig(config, { seekSeconds: -10, cssClass: 'ui-quickseekbutton', }, _this.config); var seekDirection = _this.config.seekSeconds < 0 ? 'rewind' : 'forward'; _this.config.text = _this.config.text || i18n_1.i18n.getLocalizer("quickseek.".concat(seekDirection)); _this.config.ariaLabel = _this.config.ariaLabel || i18n_1.i18n.getLocalizer("quickseek.".concat(seekDirection), { seekSeconds: Math.abs(_this.config.seekSeconds), }); _this.getDomElement() .data(_this.prefixCss('seek-direction'), seekDirection) .data(_this.prefixCss('seek-seconds'), Math.abs(_this.config.seekSeconds).toString()); return _this; } QuickSeekButton.prototype.configure = function (player, uimanager) { var _this = this; _super.prototype.configure.call(this, player, uimanager); this.player = player; var isLive; var hasTimeShift; var switchVisibility = function (isLive, hasTimeShift) { if (isLive && !hasTimeShift) { _this.hide(); } else { _this.show(); } }; var timeShiftDetector = new PlayerUtils_1.PlayerUtils.TimeShiftAvailabilityDetector(player); timeShiftDetector.onTimeShiftAvailabilityChanged.subscribe(function (sender, args) { hasTimeShift = args.timeShiftAvailable; switchVisibility(isLive, hasTimeShift); }); var liveStreamDetector = new PlayerUtils_1.PlayerUtils.LiveStreamDetector(player, uimanager); liveStreamDetector.onLiveChanged.subscribe(function (sender, args) { isLive = args.live; switchVisibility(isLive, hasTimeShift); }); // Initial detection timeShiftDetector.detect(); liveStreamDetector.detect(); this.onClick.subscribe(function () { if (isLive && !hasTimeShift) { // If no DVR window is available, the button should be hidden anyway, so this is to be absolutely sure return; } if (isLive && _this.config.seekSeconds > 0 && player.getTimeShift() === 0) { // Don't do anything if the player is already on the live edge return; } var currentPosition = _this.currentSeekTarget !== null ? _this.currentSeekTarget : isLive ? player.getTimeShift() : player.getCurrentTime(); var newSeekTime = currentPosition + _this.config.seekSeconds; if (isLive) { var clampedValue = PlayerUtils_1.PlayerUtils.clampValueToRange(newSeekTime, player.getMaxTimeShift(), 0); player.timeShift(clampedValue); } else { var clampedValue = PlayerUtils_1.PlayerUtils.clampValueToRange(newSeekTime, 0, player.getDuration()); player.seek(clampedValue); } }); this.player.on(this.player.exports.PlayerEvent.Seek, this.onSeek); this.player.on(this.player.exports.PlayerEvent.Seeked, this.onSeekedOrTimeShifted); this.player.on(this.player.exports.PlayerEvent.TimeShift, this.onTimeShift); this.player.on(this.player.exports.PlayerEvent.TimeShifted, this.onSeekedOrTimeShifted); }; QuickSeekButton.prototype.release = function () { this.player.off(this.player.exports.PlayerEvent.Seek, this.onSeek); this.player.off(this.player.exports.PlayerEvent.Seeked, this.onSeekedOrTimeShifted); this.player.off(this.player.exports.PlayerEvent.TimeShift, this.onTimeShift); this.player.off(this.player.exports.PlayerEvent.TimeShifted, this.onSeekedOrTimeShifted); this.currentSeekTarget = null; this.player = null; }; return QuickSeekButton; }(Button_1.Button)); exports.QuickSeekButton = QuickSeekButton;