bitmovin-player-ui
Version:
Bitmovin Player UI Framework
150 lines (127 loc) • 4.96 kB
text/typescript
import { SeekBar, SeekBarConfig, SeekPreviewEventArgs } from './SeekBar';
import { UIInstanceManager } from '../../UIManager';
import { PlayerAPI } from 'bitmovin-player';
import { VolumeTransition } from '../../utils/VolumeController';
import { i18n } from '../../localization/i18n';
import { BrowserUtils } from '../../utils/BrowserUtils';
/**
* Configuration interface for the {@link VolumeSlider} component.
*
* @category Configs
*/
export interface VolumeSliderConfig extends SeekBarConfig {
/**
* Specifies if the volume slider should be automatically hidden when volume control is prohibited by the
* browser or platform. This currently only applies to iOS.
* Default: true
*/
hideIfVolumeControlProhibited?: boolean;
/**
* Specifies if the volume slider should be automatically hidden on mobile devices.
* Default: true
*/
hideOnMobile?: boolean;
}
/**
* A simple volume slider component to adjust the player's volume setting.
*
* @category Components
*/
export class VolumeSlider extends SeekBar {
private volumeTransition: VolumeTransition;
constructor(config: VolumeSliderConfig = {}) {
super(config);
this.config = this.mergeConfig(
config,
<VolumeSliderConfig>{
cssClass: 'ui-volumeslider',
hideIfVolumeControlProhibited: true,
hideOnMobile: true,
ariaLabel: i18n.getLocalizer('settings.audio.volume'),
tabIndex: 0,
},
this.config,
);
}
private setVolumeAriaSliderValues(value: number) {
this.getDomElement().attr('aria-valuenow', Math.ceil(value).toString());
this.getDomElement().attr(
'aria-valuetext',
`${i18n.performLocalization(i18n.getLocalizer('seekBar.value'))}: ${Math.ceil(value)}`,
);
}
configure(player: PlayerAPI, uimanager: UIInstanceManager): void {
super.configure(player, uimanager, false);
this.setAriaSliderMinMax('0', '100');
const config = <VolumeSliderConfig>this.getConfig();
const volumeController = uimanager.getConfig().volumeController;
if (
(config.hideOnMobile && BrowserUtils.isMobile) ||
(config.hideIfVolumeControlProhibited && !this.detectVolumeControlAvailability())
) {
this.hide();
// We can just return from here, because the user will never interact with the control and any configured
// functionality would only eat resources for no reason.
return;
}
volumeController.onChanged.subscribe((_, args) => {
if (args.muted) {
this.setVolumeAriaSliderValues(0);
this.setPlaybackPosition(0);
} else {
this.setPlaybackPosition(args.volume);
this.setVolumeAriaSliderValues(args.volume);
}
});
this.onSeek.subscribe(() => {
this.volumeTransition = volumeController.startTransition();
});
this.onSeekPreview.subscribeRateLimited(this.updateVolumeWhileScrubbing, 50);
this.onSeeked.subscribe((sender, percentage) => {
if (this.volumeTransition) {
this.volumeTransition.finish(percentage);
}
});
// Update the volume slider marker when the player resized, a source is loaded,
// or the UI is configured. Check the seekbar for a detailed description.
player.on(player.exports.PlayerEvent.PlayerResized, () => {
this.refreshPlaybackPosition();
});
uimanager.onConfigured.subscribe(() => {
this.refreshPlaybackPosition();
});
uimanager.getConfig().events.onUpdated.subscribe(() => {
this.refreshPlaybackPosition();
});
uimanager.onComponentShow.subscribe(() => {
this.refreshPlaybackPosition();
});
uimanager.onComponentHide.subscribe(() => {
this.refreshPlaybackPosition();
});
// Init volume bar
volumeController.onChangedEvent();
}
private updateVolumeWhileScrubbing = (sender: VolumeSlider, args: SeekPreviewEventArgs) => {
if (args.scrubbing && this.volumeTransition) {
this.volumeTransition.update(args.position);
}
};
private detectVolumeControlAvailability(): boolean {
/*
* "On iOS devices, the audio level is always under the user’s physical control. The volume property is not
* settable in JavaScript. Reading the volume property always returns 1."
* https://developer.apple.com/library/content/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html
*/
// as muted autoplay gets paused as soon as we unmute it, we may not touch the volume of the actual player so we
// probe a dummy audio element
const dummyVideoElement = document.createElement('video');
// try setting the volume to 0.7 and if it's still 1 we are on a volume control restricted device
dummyVideoElement.volume = 0.7;
return dummyVideoElement.volume !== 1;
}
release(): void {
super.release();
this.onSeekPreview.unsubscribe(this.updateVolumeWhileScrubbing);
}
}