bitmovin-player-ui
Version:
Bitmovin Player UI Framework
77 lines (76 loc) • 3.77 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.AudioQualitySelectBox = void 0;
var SelectBox_1 = require("./SelectBox");
var i18n_1 = require("../../localization/i18n");
/**
* A select box providing a selection between 'auto' and the available audio qualities.
*
* @category Components
*/
var AudioQualitySelectBox = /** @class */ (function (_super) {
__extends(AudioQualitySelectBox, _super);
function AudioQualitySelectBox(config) {
if (config === void 0) { config = {}; }
var _this = _super.call(this, config) || this;
_this.config = _this.mergeConfig(config, {
cssClasses: ['ui-audioqualityselectbox'],
}, _this.config);
return _this;
}
AudioQualitySelectBox.prototype.configure = function (player, uimanager) {
var _this = this;
_super.prototype.configure.call(this, player, uimanager);
var selectCurrentAudioQuality = function () {
_this.selectItem(player.getAudioQuality().id);
};
var updateAudioQualities = function () {
var audioQualities = player.getAvailableAudioQualities();
_this.clearItems();
// Add entry for automatic quality switching (default setting)
_this.addItem('auto', i18n_1.i18n.getLocalizer('auto'));
// Add audio qualities
for (var _i = 0, audioQualities_1 = audioQualities; _i < audioQualities_1.length; _i++) {
var audioQuality = audioQualities_1[_i];
_this.addItem(audioQuality.id, audioQuality.label);
}
// Select initial quality
selectCurrentAudioQuality();
};
this.onItemSelectionChanged.subscribe(function (sender, value) {
player.setAudioQuality(value);
});
// Update qualities when audio track has changed
player.on(player.exports.PlayerEvent.AudioChanged, updateAudioQualities);
// Update qualities when source goes away
player.on(player.exports.PlayerEvent.SourceUnloaded, updateAudioQualities);
// Update qualities when the period within a source changes
player.on(player.exports.PlayerEvent.PeriodSwitched, updateAudioQualities);
// Update quality selection when quality is changed (from outside)
player.on(player.exports.PlayerEvent.AudioQualityChanged, selectCurrentAudioQuality);
if (player.exports.PlayerEvent.AudioQualityAdded) {
// Update qualities when their availability changed
// TODO: remove any cast after next player release
player.on(player.exports.PlayerEvent.AudioQualityAdded, updateAudioQualities);
player.on(player.exports.PlayerEvent.AudioQualityRemoved, updateAudioQualities);
}
uimanager.getConfig().events.onUpdated.subscribe(updateAudioQualities);
};
return AudioQualitySelectBox;
}(SelectBox_1.SelectBox));
exports.AudioQualitySelectBox = AudioQualitySelectBox;