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bitmovin-player-react-native

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Official React Native bindings for Bitmovin's mobile Player SDKs.

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import NativeInstance from '../nativeInstance'; import { OfflineContentManagerListener } from './offlineContentManagerListener'; import { OfflineContentConfig } from './offlineContentConfig'; import { OfflineDownloadRequest } from './offlineDownloadRequest'; import { OfflineState } from './offlineState'; /** * Provides the means to download and store sources locally that can be played back with a Player * without an active network connection. An OfflineContentManager instance can be created via * the constructor and will be idle until initialized. * * @remarks Platform: Android, iOS */ export declare class OfflineContentManager extends NativeInstance<OfflineContentConfig> { isInitialized: boolean; isDestroyed: boolean; private eventSubscription?; private listeners; private drm?; /** * Allocates the native `OfflineManager` instance and its resources natively. * Registers the `DeviceEventEmitter` listener to receive data from the native `OfflineContentManagerListener` callbacks */ initialize: () => Promise<void>; /** * Adds a listener to the receive data from the native `OfflineContentManagerListener` callbacks * Returns a function that removes this listener from the `OfflineContentManager` that registered it. */ addListener: (listener: OfflineContentManagerListener) => (() => void); /** * Destroys the native `OfflineManager` and releases all of its allocated resources. */ destroy: () => Promise<void>; /** * Gets the current state of the `OfflineContentManager` */ state: () => Promise<OfflineState>; /** * Loads the current `OfflineContentOptions`. * When the options are loaded the data will be passed to the `OfflineContentManagerListener.onOptionsAvailable`. */ getOptions: () => Promise<void>; /** * Enqueues downloads according to the `OfflineDownloadRequest`. * The promise will reject in the event of null or invalid request parameters. * The promise will reject when calling this method when download has already started or is completed. * The promise will resolve when the download has been queued. The download will is not finished when the promise resolves. */ download: (request: OfflineDownloadRequest) => Promise<void>; /** * Resumes all suspended actions. */ resume: () => Promise<void>; /** * Suspends all active actions. */ suspend: () => Promise<void>; /** * Cancels and deletes the active download. */ cancelDownload: () => Promise<void>; /** * Resolves how many bytes of storage are used by the offline content. */ usedStorage: () => Promise<number>; /** * Deletes everything related to the related content ID. */ deleteAll: () => Promise<void>; /** * Downloads the offline license. * When finished successfully, data will be passed to the `OfflineContentManagerListener.onDrmLicenseUpdated`. * Errors are transmitted to the `OfflineContentManagerListener.onError`. */ downloadLicense: () => Promise<void>; /** * Releases the currently held offline license. * When finished successfully data will be passed to the `OfflineContentManagerListener.onDrmLicenseUpdated`. * Errors are transmitted to the `OfflineContentManagerListener.onError`. * * @remarks Platform: Android */ releaseLicense: () => Promise<void>; /** * Renews the already downloaded DRM license. * When finished successfully data will be passed to the `OfflineContentManagerListener.onDrmLicenseUpdated`. * Errors are transmitted to the `OfflineContentManagerListener.onError`. */ renewOfflineLicense: () => Promise<void>; } //# sourceMappingURL=offlineContentManager.d.ts.map