bitmovin-player-react-native
Version:
Official React Native bindings for Bitmovin's mobile Player SDKs.
437 lines • 13.9 kB
TypeScript
import { AdBreakFinishedEvent, AdBreakStartedEvent, AdClickedEvent, AdErrorEvent, AdFinishedEvent, AdManifestLoadedEvent, AdManifestLoadEvent, AdQuartileEvent, AdScheduledEvent, AdSkippedEvent, AdStartedEvent, CastAvailableEvent, CastPausedEvent, CastPlaybackFinishedEvent, CastPlayingEvent, CastStartedEvent, CastStartEvent, CastStoppedEvent, CastTimeUpdatedEvent, CastWaitingForDeviceEvent, DestroyEvent, Event, FullscreenEnabledEvent, FullscreenDisabledEvent, FullscreenEnterEvent, FullscreenExitEvent, MutedEvent, PausedEvent, PictureInPictureAvailabilityChangedEvent, PictureInPictureEnterEvent, PictureInPictureEnteredEvent, PictureInPictureExitEvent, PictureInPictureExitedEvent, PlaybackFinishedEvent, PlayerActiveEvent, PlayerErrorEvent, PlayerWarningEvent, PlayEvent, PlayingEvent, ReadyEvent, SeekedEvent, SeekEvent, TimeShiftEvent, TimeShiftedEvent, StallStartedEvent, StallEndedEvent, SourceErrorEvent, SourceLoadedEvent, SourceLoadEvent, SourceUnloadedEvent, SourceWarningEvent, AudioAddedEvent, AudioChangedEvent, AudioRemovedEvent, SubtitleAddedEvent, SubtitleChangedEvent, SubtitleRemovedEvent, TimeChangedEvent, UnmutedEvent, VideoPlaybackQualityChangedEvent, DownloadFinishedEvent, VideoDownloadQualityChangedEvent, PlaybackSpeedChangedEvent, CueEnterEvent, CueExitEvent } from '../../events';
/**
* Event props for `NativePlayerView`.
*/
export type NativePlayerViewEvents = {
/**
* Event emitted when an ad break has finished.
*/
onBmpAdBreakFinished?: (event: {
nativeEvent: AdBreakFinishedEvent;
}) => void;
/**
* Event emitted when an ad break has started.
*/
onBmpAdBreakStarted?: (event: {
nativeEvent: AdBreakStartedEvent;
}) => void;
/**
* Event emitted when an ad has been clicked.
*/
onBmpAdClicked?: (event: {
nativeEvent: AdClickedEvent;
}) => void;
/**
* Event emitted when an ad error has occurred.
*/
onBmpAdError?: (event: {
nativeEvent: AdErrorEvent;
}) => void;
/**
* Event emitted when an ad has finished.
*/
onBmpAdFinished?: (event: {
nativeEvent: AdFinishedEvent;
}) => void;
/**
* Event emitted when an ad manifest starts loading.
*/
onBmpAdManifestLoad?: (event: {
nativeEvent: AdManifestLoadEvent;
}) => void;
/**
* Event emitted when an ad manifest has been loaded.
*/
onBmpAdManifestLoaded?: (event: {
nativeEvent: AdManifestLoadedEvent;
}) => void;
/**
* Event emitted when an ad quartile has been reached.
*/
onBmpAdQuartile?: (event: {
nativeEvent: AdQuartileEvent;
}) => void;
/**
* Event emitted when an ad has been scheduled.
*/
onBmpAdScheduled?: (event: {
nativeEvent: AdScheduledEvent;
}) => void;
/**
* Event emitted when an ad has been skipped.
*/
onBmpAdSkipped?: (event: {
nativeEvent: AdSkippedEvent;
}) => void;
/**
* Event emitted when an ad has started.
*/
onBmpAdStarted?: (event: {
nativeEvent: AdStartedEvent;
}) => void;
/**
* Event emitted when casting to a cast-compatible device is available.
*
* @remarks Platform: iOS, Android
*/
onBmpCastAvailable?: (event: {
nativeEvent: CastAvailableEvent;
}) => void;
/**
* Event emitted when the playback on a cast-compatible device was paused.
*
* @remarks Platform: iOS, Android
*/
onBmpCastPaused?: (event: {
nativeEvent: CastPausedEvent;
}) => void;
/**
* Event emitted when the playback on a cast-compatible device has finished.
*
* @remarks Platform: iOS, Android
*/
onBmpCastPlaybackFinished?: (event: {
nativeEvent: CastPlaybackFinishedEvent;
}) => void;
/**
* Event emitted when playback on a cast-compatible device has started.
*
* @remarks Platform: iOS, Android
*/
onBmpCastPlaying?: (event: {
nativeEvent: CastPlayingEvent;
}) => void;
/**
* Event emitted when the cast app is launched successfully.
*
* @remarks Platform: iOS, Android
*/
onBmpCastStarted?: (event: {
nativeEvent: CastStartedEvent;
}) => void;
/**
* Event emitted when casting is initiated, but the user still needs to choose which device should be used.
*
* @remarks Platform: iOS, Android
*/
onBmpCastStart?: (event: {
nativeEvent: CastStartEvent;
}) => void;
/**
* Event emitted when casting to a cast-compatible device is stopped.
*
* @remarks Platform: iOS, Android
*/
onBmpCastStopped?: (event: {
nativeEvent: CastStoppedEvent;
}) => void;
/**
* Event emitted when the time update from the currently used cast-compatible device is received.
*
* @remarks Platform: iOS, Android
*/
onBmpCastTimeUpdated?: (event: {
nativeEvent: CastTimeUpdatedEvent;
}) => void;
/**
* Event emitted when a cast-compatible device has been chosen and the player is waiting for the device to get ready for
* playback.
*
* @remarks Platform: iOS, Android
*/
onBmpCastWaitingForDevice?: (event: {
nativeEvent: CastWaitingForDeviceEvent;
}) => void;
/**
* Event emitted when a subtitle entry transitions into the active status.
*/
onBmpCueEnter?: (event: {
nativeEvent: CueEnterEvent;
}) => void;
/**
* Event emitted when an active subtitle entry transitions into the inactive status.
*/
onBmpCueExit?: (event: {
nativeEvent: CueExitEvent;
}) => void;
/**
* Event emitted when the player is destroyed.
*/
onBmpDestroy?: (event: {
nativeEvent: DestroyEvent;
}) => void;
/**
* Emitted when a download was finished.
*/
onBmpDownloadFinished?: (event: {
nativeEvent: DownloadFinishedEvent;
}) => void;
/**
* All events emitted by the player.
*/
onBmpEvent?: (event: {
nativeEvent: Event;
}) => void;
/**
* Event emitted when fullscreen mode has been enabled.
*
* @remarks Platform: iOS, Android
*/
onBmpFullscreenEnabled?: (event: {
nativeEvent: FullscreenEnabledEvent;
}) => void;
/**
* Event emitted when fullscreen mode has been disabled.
*
* @remarks Platform: iOS, Android
*/
onBmpFullscreenDisabled?: (event: {
nativeEvent: FullscreenDisabledEvent;
}) => void;
/**
* Event emitted when fullscreen mode has been entered.
*
* @remarks Platform: iOS, Android
*/
onBmpFullscreenEnter?: (event: {
nativeEvent: FullscreenEnterEvent;
}) => void;
/**
* Event emitted when fullscreen mode has been exited.
*
* @remarks Platform: iOS, Android
*/
onBmpFullscreenExit?: (event: {
nativeEvent: FullscreenExitEvent;
}) => void;
/**
* Event emitted when the player has been muted.
*/
onBmpMuted?: (event: {
nativeEvent: MutedEvent;
}) => void;
/**
* Event emitted when the player has been paused.
*/
onBmpPaused?: (event: {
nativeEvent: PausedEvent;
}) => void;
/**
* Event mitted when the availability of the Picture in Picture mode changed.
*/
onBmpPictureInPictureAvailabilityChanged?: (event: {
nativeEvent: PictureInPictureAvailabilityChangedEvent;
}) => void;
/**
* Event emitted when the player enters Picture in Picture mode.
*/
onBmpPictureInPictureEnter?: (event: {
nativeEvent: PictureInPictureEnterEvent;
}) => void;
/**
* Event emitted when the player entered Picture in Picture mode.
*
* @remarks Platform: iOS
*/
onBmpPictureInPictureEntered?: (event: {
nativeEvent: PictureInPictureEnteredEvent;
}) => void;
/**
* Event emitted when the player exits Picture in Picture mode.
*/
onBmpPictureInPictureExit?: (event: {
nativeEvent: PictureInPictureExitEvent;
}) => void;
/**
* Event emitted when the player exited Picture in Picture mode.
*
* @remarks Platform: iOS
*/
onBmpPictureInPictureExited?: (event: {
nativeEvent: PictureInPictureExitedEvent;
}) => void;
/**
* Event emitted when the player received an intention to start/resume playback.
*/
onBmpPlay?: (event: {
nativeEvent: PlayEvent;
}) => void;
/**
* Event emitted when the playback of the current media has finished.
*/
onBmpPlaybackFinished?: (event: {
nativeEvent: PlaybackFinishedEvent;
}) => void;
/**
* Emitted when the player transitions from one playback speed to another.
* @remarks Platform: iOS, tvOS
*/
onBmpPlaybackSpeedChanged?: (event: {
nativeEvent: PlaybackSpeedChangedEvent;
}) => void;
/**
* Event emitted when a source is loaded into the player.
* Seeking and time shifting are allowed as soon as this event is seen.
*/
onBmpPlayerActive?: (event: {
nativeEvent: PlayerActiveEvent;
}) => void;
/**
* Event Emitted when a player error occurred.
*/
onBmpPlayerError?: (event: {
nativeEvent: PlayerErrorEvent;
}) => void;
/**
* Event emitted when a player warning occurred.
*/
onBmpPlayerWarning?: (event: {
nativeEvent: PlayerWarningEvent;
}) => void;
/**
* Emitted when playback has started.
*/
onBmpPlaying?: (event: {
nativeEvent: PlayingEvent;
}) => void;
/**
* Emitted when the player is ready for immediate playback, because initial audio/video
* has been downloaded.
*/
onBmpReady?: (event: {
nativeEvent: ReadyEvent;
}) => void;
/**
* Event emitted when the player is about to seek to a new position.
* Only applies to VoD streams.
*/
onBmpSeek?: (event: {
nativeEvent: SeekEvent;
}) => void;
/**
* Event emitted when seeking has finished and data to continue playback is available.
* Only applies to VoD streams.
*/
onBmpSeeked?: (event: {
nativeEvent: SeekedEvent;
}) => void;
/**
* Event mitted when the player starts time shifting.
* Only applies to live streams.
*/
onBmpTimeShift?: (event: {
nativeEvent: TimeShiftEvent;
}) => void;
/**
* Event emitted when time shifting has finished and data is available to continue playback.
* Only applies to live streams.
*/
onBmpTimeShifted?: (event: {
nativeEvent: TimeShiftedEvent;
}) => void;
/**
* Event emitted when the player begins to stall and to buffer due to an empty buffer.
*/
onBmpStallStarted?: (event: {
nativeEvent: StallStartedEvent;
}) => void;
/**
* Event emitted when the player ends stalling, due to enough data in the buffer.
*/
onBmpStallEnded?: (event: {
nativeEvent: StallEndedEvent;
}) => void;
/**
* Event emitted when a source error occurred.
*/
onBmpSourceError?: (event: {
nativeEvent: SourceErrorEvent;
}) => void;
/**
* Event emitted when a new source loading has started.
*/
onBmpSourceLoad?: (event: {
nativeEvent: SourceLoadEvent;
}) => void;
/**
* Event emitted when a new source is loaded.
* This does not mean that the source is immediately ready for playback.
* `ReadyEvent` indicates the player is ready for immediate playback.
*/
onBmpSourceLoaded?: (event: {
nativeEvent: SourceLoadedEvent;
}) => void;
/**
* Event emitted when the current source has been unloaded.
*/
onBmpSourceUnloaded?: (event: {
nativeEvent: SourceUnloadedEvent;
}) => void;
/**
* Event emitted when a source warning occurred.
*/
onBmpSourceWarning?: (event: {
nativeEvent: SourceWarningEvent;
}) => void;
/**
* Event emitted when a new audio track is added to the player.
*/
onBmpAudioAdded?: (event: {
nativeEvent: AudioAddedEvent;
}) => void;
/**
* Event emitted when the player's selected audio track has changed.
*/
onBmpAudioChanged?: (event: {
nativeEvent: AudioChangedEvent;
}) => void;
/**
* Event emitted when an audio track is removed from the player.
*/
onBmpAudioRemoved?: (event: {
nativeEvent: AudioRemovedEvent;
}) => void;
/**
* Event emitted when a new subtitle track is added to the player.
*/
onBmpSubtitleAdded?: (event: {
nativeEvent: SubtitleAddedEvent;
}) => void;
/**
* Event emitted when the player's selected subtitle track has changed.
*/
onBmpSubtitleChanged?: (event: {
nativeEvent: SubtitleChangedEvent;
}) => void;
/**
* Event emitted when a subtitle track is removed from the player.
*/
onBmpSubtitleRemoved?: (event: {
nativeEvent: SubtitleRemovedEvent;
}) => void;
/**
* Event emitted when the current playback time has changed.
*/
onBmpTimeChanged?: (event: {
nativeEvent: TimeChangedEvent;
}) => void;
/**
* Emitted when the player is unmuted.
*/
onBmpUnmuted?: (event: {
nativeEvent: UnmutedEvent;
}) => void;
/**
* Emitted when current video download quality has changed.
*/
onBmpVideoDownloadQualityChanged?: (event: {
nativeEvent: VideoDownloadQualityChangedEvent;
}) => void;
/**
* Emitted when the current video playback quality has changed.
*/
onBmpVideoPlaybackQualityChanged?: (event: {
nativeEvent: VideoPlaybackQualityChangedEvent;
}) => void;
};
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