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bitmark-grammar

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"use strict"; /*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; exports.__esModule = true; exports.PlusLoopbackState = void 0; // ConvertTo-TS run at 2016-10-04T11:26:35.0257730-07:00 var ATNStateType_1 = require("./ATNStateType"); var DecisionState_1 = require("./DecisionState"); var Decorators_1 = require("../Decorators"); /** Decision state for `A+` and `(A|B)+`. It has two transitions: * one to the loop back to start of the block and one to exit. */ var PlusLoopbackState = /** @class */ (function (_super) { __extends(PlusLoopbackState, _super); function PlusLoopbackState() { return _super !== null && _super.apply(this, arguments) || this; } Object.defineProperty(PlusLoopbackState.prototype, "stateType", { get: function () { return ATNStateType_1.ATNStateType.PLUS_LOOP_BACK; }, enumerable: false, configurable: true }); __decorate([ Decorators_1.Override ], PlusLoopbackState.prototype, "stateType"); return PlusLoopbackState; }(DecisionState_1.DecisionState)); exports.PlusLoopbackState = PlusLoopbackState;