bitmark-grammar
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37 lines (36 loc) • 1.31 kB
JavaScript
/*!
* Copyright 2016 The ANTLR Project. All rights reserved.
* Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information.
*/
/**
* Stores information about a {@link DFAState} which is an accept state under
* some condition. Certain settings, such as
* {@link ParserATNSimulator#getPredictionMode()}, may be used in addition to
* this information to determine whether or not a particular state is an accept
* state.
*
* @author Sam Harwell
*/
export class AcceptStateInfo {
constructor(prediction, lexerActionExecutor) {
this._prediction = prediction;
this._lexerActionExecutor = lexerActionExecutor;
}
/**
* Gets the prediction made by this accept state. Note that this value
* assumes the predicates, if any, in the {@link DFAState} evaluate to
* `true`. If predicate evaluation is enabled, the final prediction of
* the accept state will be determined by the result of predicate
* evaluation.
*/
get prediction() {
return this._prediction;
}
/**
* Gets the {@link LexerActionExecutor} which can be used to execute actions
* and/or commands after the lexer matches a token.
*/
get lexerActionExecutor() {
return this._lexerActionExecutor;
}
}