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bitmark-grammar

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/*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __param = (this && this.__param) || function (paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); } }; import { NotNull } from "../Decorators"; import { ParserRuleContext } from "../ParserRuleContext"; /** * * @author Sam Harwell */ let SimulatorState = class SimulatorState { constructor(outerContext, s0, useContext, remainingOuterContext) { this.outerContext = outerContext != null ? outerContext : ParserRuleContext.emptyContext(); this.s0 = s0; this.useContext = useContext; this.remainingOuterContext = remainingOuterContext; } }; SimulatorState = __decorate([ __param(1, NotNull) ], SimulatorState); export { SimulatorState };