bitmark-grammar
Version:
34 lines (33 loc) • 1.5 kB
JavaScript
/*!
* Copyright 2016 The ANTLR Project. All rights reserved.
* Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information.
*/
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
// ConvertTo-TS run at 2016-10-04T11:26:36.7513856-07:00
import { ATNState } from "./ATNState";
import { ATNStateType } from "./ATNStateType";
import { Override } from "../Decorators";
/** The last node in the ATN for a rule, unless that rule is the start symbol.
* In that case, there is one transition to EOF. Later, we might encode
* references to all calls to this rule to compute FOLLOW sets for
* error handling.
*/
export class RuleStopState extends ATNState {
get nonStopStateNumber() {
return -1;
}
get stateType() {
return ATNStateType.RULE_STOP;
}
}
__decorate([
Override
], RuleStopState.prototype, "nonStopStateNumber", null);
__decorate([
Override
], RuleStopState.prototype, "stateType", null);