bitmark-grammar
Version:
26 lines (25 loc) • 1.28 kB
JavaScript
/*!
* Copyright 2016 The ANTLR Project. All rights reserved.
* Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information.
*/
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
// ConvertTo-TS run at 2016-10-04T11:26:35.0257730-07:00
import { ATNStateType } from "./ATNStateType";
import { DecisionState } from "./DecisionState";
import { Override } from "../Decorators";
/** Decision state for `A+` and `(A|B)+`. It has two transitions:
* one to the loop back to start of the block and one to exit.
*/
export class PlusLoopbackState extends DecisionState {
get stateType() {
return ATNStateType.PLUS_LOOP_BACK;
}
}
__decorate([
Override
], PlusLoopbackState.prototype, "stateType", null);