bird-oid
Version:
A 3D boid system with accompanying emergent behaviors. Implementation mostly based on Craig Reynolds paper Steering Behaviors For Autonomous Characters.
15 lines (14 loc) • 388 B
TypeScript
/// <reference types="gl-matrix" />
export default Path;
/**
* Data structure used for path following behavior.
*/
declare class Path {
/**
* @param {import("gl-matrix").vec3[]} points An array of 3d points.
* @param {number} radius
*/
constructor(points: import("gl-matrix").vec3[], radius: number);
points: import("gl-matrix").vec3[];
radius: number;
}