UNPKG

binions

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A Javascript Poker game engine

38 lines (30 loc) 1.22 kB
assert = require 'assert' {Card} = require 'hoyle' {Player} = require '../src/player' describe "Basic player", -> beforeEach -> bot = update: (game) -> 200 name = "Johnny Moss" chips = 1000 @player = new Player(bot, chips, name) it "should have a name", -> assert.equal @player.name, 'Johnny Moss' it "should be able to make a hand", -> @player.cards = [new Card('As'), new Card('Kh')] hand = @player.makeHand([new Card('Ah'), new Card('Ks'), new Card('Td')]) assert.equal hand.name, "Two pair" describe "status", -> it "should hide their cards during game play", -> @player.cards = [new Card('As'), new Card('Kh')] status = @player.status(Player.STATUS.PUBLIC) assert.equal undefined, status.cards it "should show their cards at the end", -> @player.cards = [new Card('As'), new Card('Kh')] status = @player.status(Player.STATUS.FINAL) assert.equal 2,status.cards.length it "should show their cards at the end unless they folded", -> @player.cards = [new Card('As'), new Card('Kh')] @player.state = 'folded' status = @player.status(Player.STATUS.FINAL) assert.equal undefined, status.cards