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binions

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A Javascript Poker game engine

37 lines (31 loc) 947 B
{Game} = require '../src/game' {Card} = require 'hoyle' {Player} = require '../src/player' NoLimit = require '../src/betting/no_limit' callBot = require './players/call_all' randBot = require './players/unpredictable' smartBot = require './players/smart_bot' noLimit = new NoLimit(10,20) players = [] chips = 1000 for i in [1..6] players.push new Player(callBot(), chips, "Steve #{i}") players.push new Player(randBot(), chips, "Jim") players.push new Player(smartBot(), chips, "Sam") rounds = 1000 i = 0 run = -> game = new Game(players, noLimit, i) game.run() game.on 'roundComplete', -> #console.log "round complete" game.on 'complete', (status) -> console.log "Round #{i}" i++ numPlayer = (players.filter (p) -> p.chips > 0).length if i == rounds or numPlayer < 2 console.log players.map (p) -> "Name: #{p.name} - $#{p.chips}" else players = players.concat(players.shift()) run() run()