binions
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A Javascript Poker game engine
37 lines (31 loc) • 947 B
text/coffeescript
{Game} = require '../src/game'
{Card} = require 'hoyle'
{Player} = require '../src/player'
NoLimit = require '../src/betting/no_limit'
callBot = require './players/call_all'
randBot = require './players/unpredictable'
smartBot = require './players/smart_bot'
noLimit = new NoLimit(10,20)
players = []
chips = 1000
for i in [1..6]
players.push new Player(callBot(), chips, "Steve #{i}")
players.push new Player(randBot(), chips, "Jim")
players.push new Player(smartBot(), chips, "Sam")
rounds = 1000
i = 0
run = ->
game = new Game(players, noLimit, i)
game.run()
game.on 'roundComplete', ->
#console.log "round complete"
game.on 'complete', (status) ->
console.log "Round #{i}"
i++
numPlayer = (players.filter (p) -> p.chips > 0).length
if i == rounds or numPlayer < 2
console.log players.map (p) -> "Name: #{p.name} - $#{p.chips}"
else
players = players.concat(players.shift())
run()
run()