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billboard.js

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Re-usable easy interface JavaScript chart library, based on D3 v4+

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/** * Copyright (c) 2017 ~ present NAVER Corp. * billboard.js project is licensed under the MIT license * @ignore */ import {brushSelection as d3BrushSelection} from "d3-brush"; import {pointer as d3Pointer} from "d3-selection"; import type {d3Selection} from "../../types/types"; import {document, requestAnimationFrame, window} from "./browser"; export { addCssRules, asHalfPixel, brushEmpty, callFn, camelize, capitalize, ceil10, convertInputType, deepClone, diffDomain, emulateEvent, endall, extend, findIndex, getBoundingRect, getBrushSelection, getCssRules, getMinMax, getOption, getPathBox, getPointer, getRandom, getRange, getRectSegList, getScrollPosition, getTransformCTM, getTranslation, getUnique, hasStyle, hasValue, hasViewBox, isArray, isBoolean, isDefined, isEmpty, isFunction, isNumber, isObject, isObjectType, isString, isTabVisible, isUndefined, isValue, mergeArray, mergeObj, notEmpty, parseDate, runUntil, sanitize, setTextValue, sortValue, toArray, tplProcess }; const isValue = (v: any): boolean => v || v === 0; const isFunction = (v: unknown): v is (...args: any[]) => any => typeof v === "function"; const isString = (v: unknown): v is string => typeof v === "string"; const isNumber = (v: unknown): v is number => typeof v === "number"; const isUndefined = (v: unknown): v is undefined => typeof v === "undefined"; const isDefined = (v: unknown): boolean => typeof v !== "undefined"; const isBoolean = (v: unknown): boolean => typeof v === "boolean"; const ceil10 = (v: number): number => Math.ceil(v / 10) * 10; const asHalfPixel = (n: number): number => Math.ceil(n) + 0.5; const diffDomain = (d: number[]): number => d[1] - d[0]; const isObjectType = (v: unknown): v is Record<string | number, any> => typeof v === "object"; const isEmpty = (o: unknown): boolean => ( isUndefined(o) || o === null || (isString(o) && o.length === 0) || (isObjectType(o) && !(o instanceof Date) && Object.keys(o).length === 0) || (isNumber(o) && isNaN(o)) ); const notEmpty = (o: unknown): boolean => !isEmpty(o); /** * Check if is array * @param {Array} arr Data to be checked * @returns {boolean} * @private */ const isArray = (arr: any): arr is any[] => Array.isArray(arr); /** * Check if is object * @param {object} obj Data to be checked * @returns {boolean} * @private */ const isObject = (obj: any): boolean => obj && !obj?.nodeType && isObjectType(obj) && !isArray(obj); /** * Get specified key value from object * If default value is given, will return if given key value not found * @param {object} options Source object * @param {string} key Key value * @param {*} defaultValue Default value * @returns {*} * @private */ function getOption(options: object, key: string, defaultValue): any { return isDefined(options[key]) ? options[key] : defaultValue; } /** * Check if value exist in the given object * @param {object} dict Target object to be checked * @param {*} value Value to be checked * @returns {boolean} * @private */ function hasValue(dict: object, value: any): boolean { let found = false; Object.keys(dict).forEach(key => (dict[key] === value) && (found = true)); return found; } /** * Call function with arguments * @param {Function} fn Function to be called * @param {*} thisArg "this" value for fn * @param {*} args Arguments for fn * @returns {boolean} true: fn is function, false: fn is not function * @private */ function callFn(fn: unknown, thisArg: any, ...args: any[]): boolean { const isFn = isFunction(fn); isFn && fn.call(thisArg, ...args); return isFn; } /** * Call function after all transitions ends * @param {d3.transition} transition Transition * @param {Fucntion} cb Callback function * @private */ function endall(transition, cb: Function): void { let n = 0; const end = function(...args) { !--n && cb.apply(this, ...args); }; // if is transition selection if ("duration" in transition) { transition .each(() => ++n) .on("end", end); } else { ++n; transition.call(end); } } /** * Replace tag sign to html entity * @param {string} str Target string value * @returns {string} * @private */ function sanitize(str: string): string { return isString(str) ? str.replace(/<(script|img)?/ig, "&lt;").replace(/(script)?>/ig, "&gt;") : str; } /** * Set text value. If there's multiline add nodes. * @param {d3Selection} node Text node * @param {string} text Text value string * @param {Array} dy dy value for multilined text * @param {boolean} toMiddle To be alingned vertically middle * @private */ function setTextValue( node: d3Selection, text: string, dy: number[] = [-1, 1], toMiddle: boolean = false ) { if (!node || !isString(text)) { return; } if (text.indexOf("\n") === -1) { node.text(text); } else { const diff = [node.text(), text].map(v => v.replace(/[\s\n]/g, "")); if (diff[0] !== diff[1]) { const multiline = text.split("\n"); const len = toMiddle ? multiline.length - 1 : 1; // reset possible text node.html(""); multiline.forEach((v, i) => { node.append("tspan") .attr("x", 0) .attr("dy", `${i === 0 ? dy[0] * len : dy[1]}em`) .text(v); }); } } } /** * Substitution of SVGPathSeg API polyfill * @param {SVGGraphicsElement} path Target svg element * @returns {Array} * @private */ function getRectSegList(path: SVGGraphicsElement): {x: number, y: number}[] { /* * seg1 ---------- seg2 * | | * | | * | | * seg0 ---------- seg3 */ const {x, y, width, height} = path.getBBox(); return [ {x, y: y + height}, // seg0 {x, y}, // seg1 {x: x + width, y}, // seg2 {x: x + width, y: y + height} // seg3 ]; } /** * Get svg bounding path box dimension * @param {SVGGraphicsElement} path Target svg element * @returns {object} * @private */ function getPathBox( path: SVGGraphicsElement ): {x: number, y: number, width: number, height: number} { const {width, height} = path.getBoundingClientRect(); const items = getRectSegList(path); const x = items[0].x; const y = Math.min(items[0].y, items[1].y); return { x, y, width, height }; } /** * Get event's current position coordinates * @param {object} event Event object * @param {SVGElement|HTMLElement} element Target element * @returns {Array} [x, y] Coordinates x, y array * @private */ function getPointer(event, element?: SVGElement): number[] { const touches = event && (event.touches || (event.sourceEvent && event.sourceEvent.touches))?.[0]; let pointer = [0, 0]; try { pointer = d3Pointer(touches || event, element); } catch {} return pointer.map(v => (isNaN(v) ? 0 : v)); } /** * Return brush selection array * @param {object} ctx Current instance * @returns {d3.brushSelection} * @private */ function getBrushSelection(ctx) { const {event, $el} = ctx; const main = $el.subchart.main || $el.main; let selection; // check from event if (event && event.type === "brush") { selection = event.selection; // check from brush area selection } else if (main && (selection = main.select(".bb-brush").node())) { selection = d3BrushSelection(selection); } return selection; } /** * Get boundingClientRect. * Cache the evaluated value once it was called. * @param {HTMLElement} node Target element * @returns {object} * @private */ function getBoundingRect( node ): { left: number, top: number, right: number, bottom: number, x: number, y: number, width: number, height: number } { const needEvaluate = !("rect" in node) || ( "rect" in node && node.hasAttribute("width") && node.rect.width !== +node.getAttribute("width") ); return needEvaluate ? (node.rect = node.getBoundingClientRect()) : node.rect; } /** * Retrun random number * @param {boolean} asStr Convert returned value as string * @param {number} min Minimum value * @param {number} max Maximum value * @returns {number|string} * @private */ function getRandom(asStr = true, min = 0, max = 10000) { const crpt = window.crypto || window.msCrypto; const rand = crpt ? min + crpt.getRandomValues(new Uint32Array(1))[0] % (max - min + 1) : Math.floor(Math.random() * (max - min) + min); return asStr ? String(rand) : rand; } /** * Find index based on binary search * @param {Array} arr Data array * @param {number} v Target number to find * @param {number} start Start index of data array * @param {number} end End index of data arr * @param {boolean} isRotated Weather is roted axis * @returns {number} Index number * @private */ function findIndex(arr, v: number, start: number, end: number, isRotated: boolean): number { if (start > end) { return -1; } const mid = Math.floor((start + end) / 2); let {x, w = 0} = arr[mid]; if (isRotated) { x = arr[mid].y; w = arr[mid].h; } if (v >= x && v <= x + w) { return mid; } return v < x ? findIndex(arr, v, start, mid - 1, isRotated) : findIndex(arr, v, mid + 1, end, isRotated); } /** * Check if brush is empty * @param {object} ctx Bursh context * @returns {boolean} * @private */ function brushEmpty(ctx): boolean { const selection = getBrushSelection(ctx); if (selection) { // brush selected area // two-dimensional: [[x0, y0], [x1, y1]] // one-dimensional: [x0, x1] or [y0, y1] return selection[0] === selection[1]; } return true; } /** * Deep copy object * @param {object} objectN Source object * @returns {object} Cloned object * @private */ function deepClone(...objectN) { const clone = v => { if (isObject(v) && v.constructor) { const r = new v.constructor(); for (const k in v) { r[k] = clone(v[k]); } return r; } return v; }; return objectN.map(v => clone(v)) .reduce((a, c) => ( {...a, ...c} )); } /** * Extend target from source object * @param {object} target Target object * @param {object|Array} source Source object * @returns {object} * @private */ function extend(target = {}, source): object { if (isArray(source)) { source.forEach(v => extend(target, v)); } // exclude name with only numbers for (const p in source) { if (/^\d+$/.test(p) || p in target) { continue; } target[p] = source[p]; } return target; } /** * Return first letter capitalized * @param {string} str Target string * @returns {string} capitalized string * @private */ const capitalize = (str: string): string => str.charAt(0).toUpperCase() + str.slice(1); /** * Camelize from kebob style string * @param {string} str Target string * @param {string} separator Separator string * @returns {string} camelized string * @private */ function camelize(str: string, separator = "-"): string { return str.split(separator) .map((v, i) => ( i ? v.charAt(0).toUpperCase() + v.slice(1).toLowerCase() : v.toLowerCase() )) .join(""); } /** * Convert to array * @param {object} v Target to be converted * @returns {Array} * @private */ const toArray = (v: CSSStyleDeclaration | any): any => [].slice.call(v); /** * Add CSS rules * @param {object} style Style object * @param {string} selector Selector string * @param {Array} prop Prps arrary * @returns {number} Newely added rule index * @private */ function addCssRules(style, selector: string, prop: string[]): number { const {rootSelector = "", sheet} = style; const getSelector = s => s .replace(/\s?(bb-)/g, ".$1") .replace(/\.+/g, "."); const rule = `${rootSelector} ${getSelector(selector)} {${prop.join(";")}}`; return sheet[sheet.insertRule ? "insertRule" : "addRule"]( rule, sheet.cssRules.length ); } /** * Get css rules for specified stylesheets * @param {Array} styleSheets The stylesheets to get the rules from * @returns {Array} * @private */ function getCssRules(styleSheets: any[]) { let rules = []; styleSheets.forEach(sheet => { try { if (sheet.cssRules && sheet.cssRules.length) { rules = rules.concat(toArray(sheet.cssRules)); } } catch (e) { window.console?.warn(`Error while reading rules from ${sheet.href}: ${e.toString()}`); } }); return rules; } /** * Get current window and container scroll position * @param {HTMLElement} node Target element * @returns {object} window scroll position * @private */ function getScrollPosition(node: HTMLElement) { return { x: (window.pageXOffset ?? window.scrollX ?? 0) + (node.scrollLeft ?? 0), y: (window.pageYOffset ?? window.scrollY ?? 0) + (node.scrollTop ?? 0) }; } /** * Get translation string from screen <--> svg point * @param {SVGGraphicsElement} node graphics element * @param {number} x target x point * @param {number} y target y point * @param {boolean} inverse inverse flag * @returns {object} */ function getTransformCTM(node: SVGGraphicsElement, x = 0, y = 0, inverse = true): DOMPoint { const point = new DOMPoint(x, y); const screen = <DOMMatrix>node.getScreenCTM(); const res = point.matrixTransform( inverse ? screen?.inverse() : screen ); if (inverse === false) { const rect = node.getBoundingClientRect(); res.x -= rect.x; res.y -= rect.y; } return res; } /** * Gets the SVGMatrix of an SVGGElement * @param {SVGElement} node Node element * @returns {SVGMatrix} matrix * @private */ function getTranslation(node) { const transform = node ? node.transform : null; const baseVal = transform && transform.baseVal; return baseVal && baseVal.numberOfItems ? baseVal.getItem(0).matrix : {a: 0, b: 0, c: 0, d: 0, e: 0, f: 0}; } /** * Get unique value from array * @param {Array} data Source data * @returns {Array} Unique array value * @private */ function getUnique(data: any[]): any[] { const isDate = data[0] instanceof Date; const d = (isDate ? data.map(Number) : data) .filter((v, i, self) => self.indexOf(v) === i); return isDate ? d.map(v => new Date(v)) : d; } /** * Merge array * @param {Array} arr Source array * @returns {Array} * @private */ function mergeArray(arr: any[]): any[] { return arr && arr.length ? arr.reduce((p, c) => p.concat(c)) : []; } /** * Merge object returning new object * @param {object} target Target object * @param {object} objectN Source object * @returns {object} merged target object * @private */ function mergeObj(target: object, ...objectN): any { if (!objectN.length || (objectN.length === 1 && !objectN[0])) { return target; } const source = objectN.shift(); if (isObject(target) && isObject(source)) { Object.keys(source).forEach(key => { const value = source[key]; if (isObject(value)) { !target[key] && (target[key] = {}); target[key] = mergeObj(target[key], value); } else { target[key] = isArray(value) ? value.concat() : value; } }); } return mergeObj(target, ...objectN); } /** * Sort value * @param {Array} data value to be sorted * @param {boolean} isAsc true: asc, false: desc * @returns {number|string|Date} sorted date * @private */ function sortValue(data: any[], isAsc = true): any[] { let fn; if (data[0] instanceof Date) { fn = isAsc ? (a, b) => a - b : (a, b) => b - a; } else { if (isAsc && !data.every(isNaN)) { fn = (a, b) => a - b; } else if (!isAsc) { fn = (a, b) => (a > b && -1) || (a < b && 1) || (a === b && 0); } } return data.concat().sort(fn); } /** * Get min/max value * @param {string} type 'min' or 'max' * @param {Array} data Array data value * @returns {number|Date|undefined} * @private */ function getMinMax(type: "min" | "max", data: number[] | Date[] | any): number | Date | undefined | any { let res = data.filter(v => notEmpty(v)); if (res.length) { if (isNumber(res[0])) { res = Math[type](...res); } else if (res[0] instanceof Date) { res = sortValue(res, type === "min")[0]; } } else { res = undefined; } return res; } /** * Get range * @param {number} start Start number * @param {number} end End number * @param {number} step Step number * @returns {Array} * @private */ const getRange = (start: number, end: number, step = 1): number[] => { const res: number[] = []; const n = Math.max(0, Math.ceil((end - start) / step)) | 0; for (let i = start; i < n; i++) { res.push(start + i * step); } return res; }; // emulate event const emulateEvent = { mouse: (() => { const getParams = () => ({ bubbles: false, cancelable: false, screenX: 0, screenY: 0, clientX: 0, clientY: 0 }); try { // eslint-disable-next-line no-new new MouseEvent("t"); return (el: SVGElement | HTMLElement, eventType: string, params = getParams()) => { el.dispatchEvent(new MouseEvent(eventType, params)); }; } catch { // Polyfills DOM4 MouseEvent return (el: SVGElement | HTMLElement, eventType: string, params = getParams()) => { const mouseEvent = document.createEvent("MouseEvent"); // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/initMouseEvent mouseEvent.initMouseEvent( eventType, params.bubbles, params.cancelable, window, 0, // the event's mouse click count params.screenX, params.screenY, params.clientX, params.clientY, false, false, false, false, 0, null ); el.dispatchEvent(mouseEvent); }; } })(), touch: (el: SVGElement | HTMLElement, eventType: string, params: any) => { const touchObj = new Touch(mergeObj({ identifier: Date.now(), target: el, radiusX: 2.5, radiusY: 2.5, rotationAngle: 10, force: 0.5 }, params)); el.dispatchEvent(new TouchEvent(eventType, { cancelable: true, bubbles: true, shiftKey: true, touches: [touchObj], targetTouches: [], changedTouches: [touchObj] })); } }; /** * Process the template & return bound string * @param {string} tpl Template string * @param {object} data Data value to be replaced * @returns {string} * @private */ function tplProcess(tpl: string, data: object): string { let res = tpl; for (const x in data) { res = res.replace(new RegExp(`{=${x}}`, "g"), data[x]); } return res; } /** * Get parsed date value * (It must be called in 'ChartInternal' context) * @param {Date|string|number} date Value of date to be parsed * @returns {Date} * @private */ function parseDate(date: Date | string | number | any): Date { let parsedDate; if (date instanceof Date) { parsedDate = date; } else if (isString(date)) { const {config, format} = this; // if fails to parse, try by new Date() // https://github.com/naver/billboard.js/issues/1714 parsedDate = format.dataTime(config.data_xFormat)(date) ?? new Date(date); } else if (isNumber(date) && !isNaN(date)) { parsedDate = new Date(+date); } if (!parsedDate || isNaN(+parsedDate)) { console && console.error && console.error(`Failed to parse x '${date}' to Date object`); } return parsedDate; } /** * Check if svg element has viewBox attribute * @param {d3Selection} svg Target svg selection * @returns {boolean} */ function hasViewBox(svg: d3Selection): boolean { const attr = svg.attr("viewBox"); return attr ? /(\d+(\.\d+)?){3}/.test(attr) : false; } /** * Determine if given node has the specified style * @param {d3Selection|SVGElement} node Target node * @param {object} condition Conditional style props object * @param {boolean} all If true, all condition should be matched * @returns {boolean} */ function hasStyle(node, condition: {[key: string]: string}, all = false): boolean { const isD3Node = !!node.node; let has = false; for (const [key, value] of Object.entries(condition)) { has = isD3Node ? node.style(key) === value : node.style[key] === value; if (all === false && has) { break; } } return has; } /** * Return if the current doc is visible or not * @returns {boolean} * @private */ function isTabVisible(): boolean { return document?.hidden === false || document?.visibilityState === "visible"; } /** * Get the current input type * @param {boolean} mouse Config value: interaction.inputType.mouse * @param {boolean} touch Config value: interaction.inputType.touch * @returns {string} "mouse" | "touch" | null * @private */ function convertInputType(mouse: boolean, touch: boolean): "mouse" | "touch" | null { const {DocumentTouch, matchMedia, navigator} = window; // https://developer.mozilla.org/en-US/docs/Web/CSS/@media/pointer#coarse const hasPointerCoarse = matchMedia?.("(pointer:coarse)").matches; let hasTouch = false; if (touch) { // Some Edge desktop return true: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/20417074/ if (navigator && "maxTouchPoints" in navigator) { hasTouch = navigator.maxTouchPoints > 0; // Ref: https://github.com/Modernizr/Modernizr/blob/master/feature-detects/touchevents.js // On IE11 with IE9 emulation mode, ('ontouchstart' in window) is returning true } else if ( "ontouchmove" in window || (DocumentTouch && document instanceof DocumentTouch) ) { hasTouch = true; } else { // https://developer.mozilla.org/en-US/docs/Web/HTTP/Browser_detection_using_the_user_agent#avoiding_user_agent_detection if (hasPointerCoarse) { hasTouch = true; } else { // Only as a last resort, fall back to user agent sniffing const UA = navigator.userAgent; hasTouch = /\b(BlackBerry|webOS|iPhone|IEMobile)\b/i.test(UA) || /\b(Android|Windows Phone|iPad|iPod)\b/i.test(UA); } } } // For non-touch device, media feature condition is: '(pointer:coarse) = false' and '(pointer:fine) = true' // https://github.com/naver/billboard.js/issues/3854#issuecomment-2404183158 const hasMouse = mouse && !hasPointerCoarse && matchMedia?.("(pointer:fine)").matches; // fallback to 'mouse' if no input type is detected. return (hasMouse && "mouse") || (hasTouch && "touch") || "mouse"; } /** * Run function until given condition function return true * @param {Function} fn Function to be executed when condition is true * @param {Function} conditionFn Condition function to check if condition is true * @private */ function runUntil(fn: Function, conditionFn: Function): void { if (conditionFn() === false) { requestAnimationFrame(() => runUntil(fn, conditionFn)); } else { fn(); } }