billboard.js
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Re-usable easy interface JavaScript chart library, based on D3 v4+
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text/typescript
/**
* Copyright (c) 2017 ~ present NAVER Corp.
* billboard.js project is licensed under the MIT license
*/
import {namespaces as d3Namespaces, select as d3Select} from "d3-selection";
import {$FOCUS, $GAUGE, $LEGEND} from "../../config/classes";
import {document} from "../../module/browser";
import {KEY} from "../../module/Cache";
import {
callFn,
getOption,
isDefined,
isEmpty,
isFunction,
notEmpty,
tplProcess
} from "../../module/util";
/**
* Get color string for given data id
* @param {string} id Data id
* @returns {string} Color string
* @private
*/
function getLegendColor(id: string): string {
const $$ = this;
const data = $$.getDataById(id);
const color = $$.levelColor ? $$.levelColor(data.values[0].value) : $$.color(data);
return color;
}
/**
* Get formatted text value
* @param {string} id Legend text id
* @param {boolean} formatted Whether or not to format the text
* @returns {string} Formatted legend text
*/
function getFormattedText<T = string>(id: T, formatted = true): T {
const {config} = this;
let text = config.data_names[id] ?? id;
if (formatted && isFunction(config.legend_format)) {
text = config.legend_format(text, id !== text ? id : undefined);
}
return text;
}
export default {
/**
* Initialize the legend.
* @private
*/
initLegend(): void {
const $$ = this;
const {config, $el} = $$;
$$.legendItemTextBox = {};
$$.state.legendHasRendered = false;
if (config.legend_show) {
if (!config.legend_contents_bindto) {
$el.legend = $$.$el.svg.append("g")
.classed($LEGEND.legend, true)
.attr("transform", $$.getTranslate("legend"));
}
// MEMO: call here to update legend box and translate for all
// MEMO: translate will be updated by this, so transform not needed in updateLegend()
$$.updateLegend();
} else {
$$.state.hiddenLegendIds = $$.mapToIds($$.data.targets);
}
},
/**
* Update legend element
* @param {Array} targetIds ID's of target
* @param {object} options withTransform : Whether to use the transform property / withTransitionForTransform: Whether transition is used when using the transform property / withTransition : whether or not to transition.
* @param {object} transitions Return value of the generateTransitions
* @private
*/
updateLegend(targetIds, options, transitions): void {
const $$ = this;
const {config, state, scale, $el} = $$;
const optionz = options || {
withTransform: false,
withTransitionForTransform: false,
withTransition: false
};
optionz.withTransition = getOption(optionz, "withTransition", true);
optionz.withTransitionForTransform = getOption(optionz, "withTransitionForTransform", true);
if (config.legend_contents_bindto && config.legend_contents_template) {
$$.updateLegendTemplate();
} else if (!state.hasTreemap) {
$$.updateLegendElement(
targetIds || $$.mapToIds($$.data.targets),
optionz,
transitions
);
}
// toggle legend state
$el.legend?.selectAll(`.${$LEGEND.legendItem}`)
.classed($LEGEND.legendItemHidden, function(id) {
const hide = !$$.isTargetToShow(id);
if (hide) {
this.style.opacity = null;
}
return hide;
});
// Update size and scale
$$.updateScales(false, !scale.zoom);
$$.updateSvgSize();
// Update g positions
$$.transformAll(optionz.withTransitionForTransform, transitions);
state.legendHasRendered = true;
},
/**
* Update legend using template option
* @private
*/
updateLegendTemplate(): void {
const $$ = this;
const {config, $el} = $$;
const wrapper = d3Select(config.legend_contents_bindto);
const template = config.legend_contents_template;
if (!wrapper.empty()) {
const targets = $$.mapToIds($$.data.targets);
const ids: string[] = [];
let html = "";
targets.forEach(v => {
const content = isFunction(template) ?
template.bind($$.api)(v, $$.color(v), $$.api.data(v)[0].values) :
tplProcess(template, {
COLOR: $$.color(v),
TITLE: v
});
if (content) {
ids.push(v);
html += content;
}
});
const legendItem = wrapper.html(html)
.selectAll(function() {
return this.childNodes;
})
.data(ids);
$$.setLegendItem(legendItem);
$el.legend = wrapper;
}
},
/**
* Update the size of the legend.
* @param {Obejct} size Size object
* @private
*/
updateSizeForLegend(size): void {
const $$ = this;
const {
config,
state: {
isLegendTop,
isLegendLeft,
isLegendRight,
isLegendInset,
current
}
} = $$;
const {width, height} = size;
const insetLegendPosition = {
top: isLegendTop ?
$$.getCurrentPaddingByDirection("top") + config.legend_inset_y + 5.5 :
current.height - height - $$.getCurrentPaddingByDirection("bottom") -
config.legend_inset_y,
left: isLegendLeft ?
$$.getCurrentPaddingByDirection("left") + config.legend_inset_x + 0.5 :
current.width - width - $$.getCurrentPaddingByDirection("right") -
config.legend_inset_x + 0.5
};
$$.state.margin3 = {
top: isLegendRight ?
0 :
isLegendInset ?
insetLegendPosition.top :
current.height - height,
right: NaN,
bottom: 0,
left: isLegendRight ?
current.width - width :
isLegendInset ?
insetLegendPosition.left :
0
};
},
/**
* Transform Legend
* @param {boolean} withTransition whether or not to transition.
* @private
*/
transformLegend(withTransition): void {
const $$ = this;
const {$el: {legend}, $T} = $$;
$T(legend, withTransition)
.attr("transform", $$.getTranslate("legend"));
},
/**
* Update the legend step
* @param {number} step Step value
* @private
*/
updateLegendStep(step: number): void {
this.state.legendStep = step;
},
/**
* Update legend item width
* @param {number} width Width value
* @private
*/
updateLegendItemWidth(width: number): void {
this.state.legendItemWidth = width;
},
/**
* Update legend item height
* @param {number} height Height value
* @private
*/
updateLegendItemHeight(height): void {
this.state.legendItemHeight = height;
},
/**
* Update legend item color
* @param {string} id Corresponding data ID value
* @param {string} color Color value
* @private
*/
updateLegendItemColor(id: string, color: string): void {
const {legend} = this.$el;
if (legend) {
legend.select(`.${$LEGEND.legendItem}-${id} line`)
.style("stroke", color);
}
},
/**
* Get the width of the legend
* @returns {number} width
* @private
*/
getLegendWidth(): number {
const $$ = this;
const {current: {width}, isLegendRight, isLegendInset, legendItemWidth, legendStep} =
$$.state;
return $$.config.legend_show ?
(
isLegendRight || isLegendInset ? legendItemWidth * (legendStep + 1) : width
) :
0;
},
/**
* Get the height of the legend
* @returns {number} height
* @private
*/
getLegendHeight(): number {
const $$ = this;
const {current, isLegendRight, legendItemHeight, legendStep} = $$.state;
const isFitPadding = $$.config.padding?.mode === "fit";
const height = $$.config.legend_show ?
(
isLegendRight ? current.height : (
Math.max(isFitPadding ? 10 : 20, legendItemHeight)
) * (legendStep + 1)
) :
0;
return height;
},
/**
* Get the opacity of the legend that is unfocused
* @param {d3.selection} legendItem Legend item node
* @returns {string|null} opacity
* @private
*/
opacityForUnfocusedLegend(legendItem): string | null {
return legendItem.classed($LEGEND.legendItemHidden) ? null : "0.3";
},
/**
* Toggles the focus of the legend
* @param {Array} targetIds ID's of target
* @param {boolean} focus whether or not to focus.
* @private
*/
toggleFocusLegend(targetIds: string[], focus: boolean): void {
const $$ = this;
const {$el: {legend}, $T} = $$;
const targetIdz = $$.mapToTargetIds(targetIds);
legend && $T(legend.selectAll(`.${$LEGEND.legendItem}`)
.filter(id => targetIdz.indexOf(id) >= 0)
.classed($FOCUS.legendItemFocused, focus))
.style("opacity", function() {
return focus ? null : $$.opacityForUnfocusedLegend.call($$, d3Select(this));
});
},
/**
* Revert the legend to its default state
* @private
*/
revertLegend(): void {
const $$ = this;
const {$el: {legend}, $T} = $$;
legend && $T(legend.selectAll(`.${$LEGEND.legendItem}`)
.classed($FOCUS.legendItemFocused, false))
.style("opacity", null);
},
/**
* Shows the legend
* @param {Array} targetIds ID's of target
* @private
*/
showLegend(targetIds: string[]): void {
const $$ = this;
const {config, $el, $T} = $$;
if (!config.legend_show) {
config.legend_show = true;
$el.legend ? $el.legend.style("visibility", null) : $$.initLegend();
!$$.state.legendHasRendered && $$.updateLegend();
}
$$.removeHiddenLegendIds(targetIds);
$T(
$el.legend.selectAll($$.selectorLegends(targetIds))
.style("visibility", null)
).style("opacity", null);
},
/**
* Hide the legend
* @param {Array} targetIds ID's of target
* @private
*/
hideLegend(targetIds: string[]): void {
const $$ = this;
const {config, $el: {legend}} = $$;
if (config.legend_show && isEmpty(targetIds)) {
config.legend_show = false;
legend.style("visibility", "hidden");
}
$$.addHiddenLegendIds(targetIds);
legend.selectAll($$.selectorLegends(targetIds))
.style("opacity", "0")
.style("visibility", "hidden");
},
/**
* Get legend item textbox dimension
* @param {string} id Data ID
* @param {HTMLElement|d3.selection} textElement Text node element
* @returns {object} Bounding rect
* @private
*/
getLegendItemTextBox(id?: string, textElement?) {
const $$ = this;
const {cache, state} = $$;
let data;
// do not prefix w/'$', to not be resetted cache in .load() call
const cacheKey = KEY.legendItemTextBox;
if (id) {
data = (!state.redrawing && cache.get(cacheKey)) || {};
if (!data[id]) {
data[id] = $$.getTextRect(textElement, $LEGEND.legendItem);
cache.add(cacheKey, data);
}
data = data[id];
}
return data;
},
/**
* Set legend item style & bind events
* @param {d3.selection} item Item node
* @private
*/
setLegendItem(item): void {
const $$ = this;
const {$el, api, config, state} = $$;
const isTouch = state.inputType === "touch";
const hasGauge = $$.hasType("gauge");
const useCssRule = config.boost_useCssRule;
const interaction = config.legend_item_interaction;
item
.attr("class", function(id) {
const node = d3Select(this);
const itemClass = (!node.empty() && node.attr("class")) || "";
return itemClass + $$.generateClass($LEGEND.legendItem, id);
})
.style("visibility", id => ($$.isLegendToShow(id) ? null : "hidden"));
if (config.interaction_enabled) {
if (useCssRule) {
[
[`.${$LEGEND.legendItem}`, "cursor:pointer"],
[`.${$LEGEND.legendItem} text`, "pointer-events:none"],
[`.${$LEGEND.legendItemPoint} text`, "pointer-events:none"],
[`.${$LEGEND.legendItemTile}`, "pointer-events:none"],
[`.${$LEGEND.legendItemEvent}`, "fill-opacity:0"]
].forEach(v => {
const [selector, props] = v;
$$.setCssRule(false, selector, [props])($el.legend);
});
}
item
.on(interaction.dblclick ? "dblclick" : "click",
interaction || isFunction(config.legend_item_onclick) ?
function(event, id) {
if (
!callFn(config.legend_item_onclick, api, id,
!state.hiddenTargetIds.includes(id))
) {
const {altKey, target, type} = event;
if (type === "dblclick" || altKey) {
// when focused legend is clicked(with altKey or double clicked), reset all hiding.
if (
state.hiddenTargetIds.length &&
target.parentNode.getAttribute("class").indexOf(
$LEGEND.legendItemHidden
) === -1
) {
api.show();
} else {
api.hide();
api.show(id);
}
} else {
api.toggle(id);
d3Select(this)
.classed($FOCUS.legendItemFocused, false);
}
}
isTouch && $$.hideTooltip();
} :
null);
!isTouch && item
.on("mouseout", interaction || isFunction(config.legend_item_onout) ?
function(event, id) {
if (
!callFn(config.legend_item_onout, api, id,
!state.hiddenTargetIds.includes(id))
) {
d3Select(this).classed($FOCUS.legendItemFocused, false);
if (hasGauge) {
$$.undoMarkOverlapped($$, `.${$GAUGE.gaugeValue}`);
}
$$.api.revert();
}
} :
null)
.on("mouseover", interaction || isFunction(config.legend_item_onover) ?
function(event, id) {
if (
!callFn(config.legend_item_onover, api, id,
!state.hiddenTargetIds.includes(id))
) {
d3Select(this).classed($FOCUS.legendItemFocused, true);
if (hasGauge) {
$$.markOverlapped(id, $$, `.${$GAUGE.gaugeValue}`);
}
if (!state.transiting && $$.isTargetToShow(id)) {
api.focus(id);
}
}
} :
null);
// set cursor when has some interaction
!item.empty() && item.on("click mouseout mouseover") &&
item.style("cursor", $$.getStylePropValue("pointer"));
}
},
/**
* Update the legend
* @param {Array} targetIds ID's of target
* @param {object} options withTransform : Whether to use the transform property / withTransitionForTransform: Whether transition is used when using the transform property / withTransition : whether or not to transition.
* @private
*/
updateLegendElement(targetIds: string[], options): void {
const $$ = this;
const {config, state, $el: {legend}, $T} = $$;
const legendType = config.legend_item_tile_type;
const isRectangle = legendType !== "circle";
const legendItemR = config.legend_item_tile_r;
const itemTileSize = {
width: isRectangle ? config.legend_item_tile_width : legendItemR * 2,
height: isRectangle ? config.legend_item_tile_height : legendItemR * 2
};
const dimension = {
padding: {
top: 4,
right: 10
},
max: {
width: 0,
height: 0
},
posMin: 10,
step: 0,
tileWidth: itemTileSize.width + 5,
totalLength: 0
};
const sizes = {
offsets: {},
widths: {},
heights: {},
margins: [0],
steps: {}
};
let xForLegend;
let yForLegend;
let background;
// Skip elements when their name is set to null
const targetIdz = targetIds
.filter(id => !isDefined(config.data_names[id]) || config.data_names[id] !== null);
const withTransition = options.withTransition;
const updatePositions = $$.getUpdateLegendPositions(targetIdz, dimension, sizes);
if (state.isLegendInset) {
dimension.step = config.legend_inset_step ? config.legend_inset_step : targetIdz.length;
$$.updateLegendStep(dimension.step);
}
if (state.isLegendRight) {
xForLegend = id => dimension.max.width * sizes.steps[id];
yForLegend = id => sizes.margins[sizes.steps[id]] + sizes.offsets[id];
} else if (state.isLegendInset) {
xForLegend = id => dimension.max.width * sizes.steps[id] + 10;
yForLegend = id => sizes.margins[sizes.steps[id]] + sizes.offsets[id];
} else {
xForLegend = id => sizes.margins[sizes.steps[id]] + sizes.offsets[id];
yForLegend = id => dimension.max.height * sizes.steps[id];
}
const posFn = {
xText: (id, i?: number) => xForLegend(id, i) + 4 + itemTileSize.width,
xRect: (id, i?: number) => xForLegend(id, i),
x1Tile: (id, i?: number) => xForLegend(id, i) - 2,
x2Tile: (id, i?: number) => xForLegend(id, i) - 2 + itemTileSize.width,
yText: (id, i?: number) => yForLegend(id, i) + 9,
yRect: (id, i?: number) => yForLegend(id, i) - 5,
yTile: (id, i?: number) => yForLegend(id, i) + 4
};
$$.generateLegendItem(targetIdz, itemTileSize, updatePositions, posFn);
// Set background for inset legend
background = legend.select(`.${$LEGEND.legendBackground} rect`);
if (state.isLegendInset && dimension.max.width > 0 && background.size() === 0) {
background = legend.insert("g", `.${$LEGEND.legendItem}`)
.attr("class", $LEGEND.legendBackground)
.append("rect");
}
if (config.legend_tooltip) {
legend.selectAll("title")
.data(targetIdz)
.text(id => getFormattedText.bind($$)(id, false));
}
const texts = legend.selectAll("text")
.data(targetIdz)
.text(id => getFormattedText.bind($$)(id)) // MEMO: needed for update
.each(function(id, i) {
updatePositions(this, id, i);
});
$T(texts, withTransition)
.attr("x", posFn.xText)
.attr("y", posFn.yText);
const rects = legend.selectAll(`rect.${$LEGEND.legendItemEvent}`)
.data(targetIdz);
$T(rects, withTransition)
.attr("width", id => sizes.widths[id])
.attr("height", id => sizes.heights[id])
.attr("x", posFn.xRect)
.attr("y", posFn.yRect);
// update legend items position
$$.updateLegendItemPos(targetIdz, withTransition, posFn);
if (background) {
$T(background, withTransition)
.attr("height", $$.getLegendHeight() - 12)
.attr("width", dimension.max.width * (dimension.step + 1) + 10);
}
// Update all to reflect change of legend
$$.updateLegendItemWidth(dimension.max.width);
$$.updateLegendItemHeight(dimension.max.height);
$$.updateLegendStep(dimension.step);
},
/**
* Get position update function
* @param {Array} targetIdz Data ids
* @param {object} dimension Dimension object
* @param {object} sizes Size object
* @returns {Function} Update position function
* @private
*/
getUpdateLegendPositions(targetIdz, dimension, sizes) {
const $$ = this;
const {config, state} = $$;
const isLegendRightOrInset = state.isLegendRight || state.isLegendInset;
return function(textElement, id, index) {
const reset = index === 0;
const isLast = index === targetIdz.length - 1;
const box = $$.getLegendItemTextBox(id, textElement);
const itemWidth = box.width + dimension.tileWidth +
(isLast && !isLegendRightOrInset ? 0 : dimension.padding.right) +
config.legend_padding;
const itemHeight = box.height + dimension.padding.top;
const itemLength = isLegendRightOrInset ? itemHeight : itemWidth;
const areaLength = isLegendRightOrInset ? $$.getLegendHeight() : $$.getLegendWidth();
let margin;
// MEMO: care about condifion of step, totalLength
const updateValues = function(id2, withoutStep?: boolean) {
if (!withoutStep) {
margin = (areaLength - dimension.totalLength - itemLength) / 2;
if (margin < dimension.posMin) {
margin = (areaLength - itemLength) / 2;
dimension.totalLength = 0;
dimension.step++;
}
}
sizes.steps[id2] = dimension.step;
sizes.margins[dimension.step] = state.isLegendInset ? 10 : margin;
sizes.offsets[id2] = dimension.totalLength;
dimension.totalLength += itemLength;
};
if (reset) {
dimension.totalLength = 0;
dimension.step = 0;
dimension.max.width = 0;
dimension.max.height = 0;
}
if (config.legend_show && !$$.isLegendToShow(id)) {
sizes.widths[id] = 0;
sizes.heights[id] = 0;
sizes.steps[id] = 0;
sizes.offsets[id] = 0;
return;
}
sizes.widths[id] = itemWidth;
sizes.heights[id] = itemHeight;
if (!dimension.max.width || itemWidth >= dimension.max.width) {
dimension.max.width = itemWidth;
}
if (!dimension.max.height || itemHeight >= dimension.max.height) {
dimension.max.height = itemHeight;
}
const maxLength = isLegendRightOrInset ? dimension.max.height : dimension.max.width;
if (config.legend_equally) {
Object.keys(sizes.widths).forEach(id2 => (sizes.widths[id2] = dimension.max.width));
Object.keys(sizes.heights).forEach(
id2 => (sizes.heights[id2] = dimension.max.height)
);
margin = (areaLength - maxLength * targetIdz.length) / 2;
if (margin < dimension.posMin) {
dimension.totalLength = 0;
dimension.step = 0;
targetIdz.forEach(id2 => updateValues(id2));
} else {
updateValues(id, true);
}
} else {
updateValues(id);
}
};
},
/**
* Generate legend item elements
* @param {Array} targetIdz Data ids
* @param {object} itemTileSize Item tile size {width, height}
* @param {Function} updatePositions Update position function
* @param {object} posFn Position functions
* @private
*/
generateLegendItem(targetIdz, itemTileSize, updatePositions, posFn) {
const $$ = this;
const {config, state, $el: {legend}} = $$;
const usePoint = config.legend_usePoint;
const legendItemR = config.legend_item_tile_r;
const legendType = config.legend_item_tile_type;
const isRectangle = legendType !== "circle";
const isLegendRightOrInset = state.isLegendRight || state.isLegendInset;
const pos = -200;
// Define g for legend area
const l = legend.selectAll(`.${$LEGEND.legendItem}`)
.data(targetIdz)
.enter()
.append("g");
$$.setLegendItem(l);
if (config.legend_tooltip) {
l.append("title").text(id => id);
}
l.append("text")
.text(id => getFormattedText.bind($$)(id))
.each(function(id, i) {
updatePositions(this, id, i);
})
.style("pointer-events", $$.getStylePropValue("none"))
.attr("x", isLegendRightOrInset ? posFn.xText : pos)
.attr("y", isLegendRightOrInset ? pos : posFn.yText);
l.append("rect")
.attr("class", $LEGEND.legendItemEvent)
.style("fill-opacity", $$.getStylePropValue("0"))
.attr("x", isLegendRightOrInset ? posFn.xRect : pos)
.attr("y", isLegendRightOrInset ? pos : posFn.yRect);
if (usePoint) {
const ids: string[] = [];
l.append(d => {
const pattern = notEmpty(config.point_pattern) ?
config.point_pattern :
[config.point_type];
ids.indexOf(d) === -1 && ids.push(d);
let point = pattern[ids.indexOf(d) % pattern.length];
if (point === "rectangle") {
point = "rect";
}
return document.createElementNS(d3Namespaces.svg,
("hasValidPointType" in $$) && $$.hasValidPointType(point) ? point : "use");
})
.attr("class", $LEGEND.legendItemPoint)
.style("fill", getLegendColor.bind($$))
.style("pointer-events", $$.getStylePropValue("none"))
.attr("href", (data, idx, selection) => {
const node = selection[idx];
const nodeName = node.nodeName.toLowerCase();
const id = $$.getTargetSelectorSuffix(data);
return nodeName === "use" ? `#${state.datetimeId}-point${id}` : undefined;
});
} else {
l.append(isRectangle ? "line" : legendType)
.attr("class", $LEGEND.legendItemTile)
.style("stroke", getLegendColor.bind($$))
.style("pointer-events", $$.getStylePropValue("none"))
.call(selection => {
if (legendType === "circle") {
selection
.attr("r", legendItemR)
.style("fill", getLegendColor.bind($$))
.attr("cx", isLegendRightOrInset ? posFn.x2Tile : pos)
.attr("cy", isLegendRightOrInset ? pos : posFn.yTile);
} else if (isRectangle) {
selection
.attr("stroke-width", itemTileSize.height)
.attr("x1", isLegendRightOrInset ? posFn.x1Tile : pos)
.attr("y1", isLegendRightOrInset ? pos : posFn.yTile)
.attr("x2", isLegendRightOrInset ? posFn.x2Tile : pos)
.attr("y2", isLegendRightOrInset ? pos : posFn.yTile);
}
});
}
},
/**
* Update legend item position
* @param {Array} targetIdz Data ids
* @param {boolean} withTransition Whether or not to apply transition
* @param {object} posFn Position functions
* @private
*/
updateLegendItemPos(targetIdz: string[], withTransition: boolean, posFn): void {
const $$ = this;
const {config, $el: {legend}, $T} = $$;
const usePoint = config.legend_usePoint;
const legendType = config.legend_item_tile_type;
const isRectangle = legendType !== "circle";
if (usePoint) {
const tiles = legend.selectAll(`.${$LEGEND.legendItemPoint}`)
.data(targetIdz);
$T(tiles, withTransition)
.each(function() {
const nodeName = this.nodeName.toLowerCase();
const pointR = config.point_r;
let x = "x";
let y = "y";
let xOffset = 2;
let yOffset = 2.5;
let radius = null;
let width = <number | null>null;
let height = <number | null>null;
if (nodeName === "circle") {
const size = pointR * 0.2;
x = "cx";
y = "cy";
radius = pointR + size;
xOffset = pointR * 2;
yOffset = -size;
} else if (nodeName === "rect") {
const size = pointR * 2.5;
width = size;
height = size;
yOffset = 3;
}
d3Select(this)
.attr(x, d => posFn.x1Tile(d) + xOffset)
.attr(y, d => posFn.yTile(d) - yOffset)
.attr("r", radius)
.attr("width", width)
.attr("height", height);
});
} else {
const tiles = legend.selectAll(`.${$LEGEND.legendItemTile}`)
.data(targetIdz);
$T(tiles, withTransition)
.style("stroke", getLegendColor.bind($$))
.call(selection => {
if (legendType === "circle") {
selection
.attr("cx", d => {
const x2 = posFn.x2Tile(d);
return x2 - ((x2 - posFn.x1Tile(d)) / 2);
})
.attr("cy", posFn.yTile);
} else if (isRectangle) {
selection
.attr("x1", posFn.x1Tile)
.attr("y1", posFn.yTile)
.attr("x2", posFn.x2Tile)
.attr("y2", posFn.yTile);
}
});
}
}
};