bgio-effects
Version:
📤 Helpers for managing state effects in boardgame.io
8 lines (7 loc) • 432 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ComputedStore = exports.Store = void 0;
var store_1 = require("./store");
Object.defineProperty(exports, "Store", { enumerable: true, get: function () { return store_1.Store; } });
var computed_1 = require("./computed");
Object.defineProperty(exports, "ComputedStore", { enumerable: true, get: function () { return computed_1.ComputedStore; } });