bgio-effects
Version:
📤 Helpers for managing state effects in boardgame.io
14 lines (13 loc) • 695 B
TypeScript
import type { Plugin } from 'boardgame.io';
import type { API, Data, EffectsPluginConfig } from './types';
/**
* More precise type for the plugin object, based on the boardgame.io plugin type.
*/
declare type EffectsPluginInterface<C extends EffectsPluginConfig> = Required<Pick<Plugin<API<C['effects']>, Data>, 'name' | 'setup' | 'api' | 'flush'>>;
/**
* Create a boardgame.io plugin that will provide an “effects” API.
* @param config - Configuration object
* @return - boardgame.io plugin object
*/
export declare const EffectsPlugin: <C extends EffectsPluginConfig>(config: C) => Required<Pick<Plugin<API<C["effects"]>, Data, any>, "name" | "setup" | "api" | "flush">>;
export {};