UNPKG

bedrock-development

Version:

APIs for creating and editing files related to Minecraft Bedrock development.

69 lines (61 loc) 3.23 kB
import { NameData, implementConfig } from "../../utils.js"; import { Directories, File, copySourceFile, setFiles } from "../../file_manager.js"; import { ClientBlocks, ClientGeometry, ClientTerrainTexture, Identifier, ServerAnimation, ServerBlock, ServerLootTable } from "../../types/index.js"; import { LangFile } from "../../types/index.js"; import { CommandMap } from "../command_map.js"; import { Option } from "commander"; export interface NewBlockOptions { lang: boolean; emissive?: number; table: boolean; geo: boolean; override: boolean; } CommandMap.addCommand<string[], NewBlockOptions>("root.new.block", { parent: CommandMap.getCommandEntry("root.new")?.command, commandOptions(command) { command .name("block") .description("creates new bedrock blocks") .argument("<names...>", 'block names as "namespace:block"') .option("--no-lang", "do not add lang file") .addOption(new Option("-e, --emissive <emission>", "block emmission level [1-15]").argParser(parseInt)) .option("-t, --table", "create a loot table") .option("-g, --geo", "create a custom geo") .option("-o, --override"); }, commandAction: triggerCreateNewBlock, }); function triggerCreateNewBlock(names: string[], options: NewBlockOptions) { // TODO: Add template file creators to types files, add textures to item/terrain texture implementConfig(); names.forEach((name) => { const nameData = new NameData(name); const files: File[] = []; const block = ServerBlock.createFromTemplate(nameData); block.setDisplayData(nameData); block.setFriction() if (options.emissive !== undefined) { block.setLightEmission(options.emissive); } if (options.table) { block.setLootTable(`loot_tables/${Directories.ADDON_PATH}blocks/${nameData.directory}${nameData.shortname}.json`); files.push(ServerLootTable.createFromTemplate(nameData).toFile()); } else { block.setLootTable(); } if (options.lang) { files.push(...LangFile.addToAllLangs('block names', `tile.${nameData.fullname}.name=${nameData.display}`).files); } if (options.geo) { copySourceFile('images/uv_texture.png', Directories.RESOURCE_PATH + 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname + '.png'); files.push(ClientGeometry.createFromTemplate(nameData).toFile()); } else { copySourceFile('images/sprite.png', Directories.RESOURCE_PATH + 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname + '.png'); } files.push(block.toFile()); files.push(ClientBlocks.fileWithAddedBlock(nameData.fullname as Identifier, {sound: "stone", textures: nameData.shortname})); files.push(ClientTerrainTexture.fileWithAddedTexture(nameData.shortname, 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname)); if (options.override) files.forEach(file => file.handleExisting = "overwrite"); setFiles(files); }); }