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bedrock-development

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APIs for creating and editing files related to Minecraft Bedrock development.

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import { chalk, getConfig, setConfig } from "../../utils.js"; import { CommandMap } from "../command_map.js"; CommandMap.addCommand<string>("root.format.addon", { parent: CommandMap.getCommandEntry("root.format")?.command, commandOptions(command) { command .name("addon") .description("converts a project into addon format") .argument("<name>", "addon namespace as <team_name>_<project_name>"); }, commandAction: triggerAddonFormatting, }); // TODO: Have this function actually update a project to the addon rules. async function triggerAddonFormatting(name: string) { const config = getConfig() ?? {addon_namespace: name}; config.addon_namespace = name; console.log(`${chalk.green(`Set addon namespace (${config.addon_namespace}) to config file`)}`); setConfig(config); }