bedrock-development
Version:
APIs for creating and editing files related to Minecraft Bedrock development.
31 lines (30 loc) • 973 B
TypeScript
import { NameData } from "../../utils.js";
import { MinecraftDataType } from "../minecraft.js";
import { Identifier } from "../shared_types.js";
export interface IServerLootTable {
pools: IServerLootTablePool[];
}
export interface IServerLootTablePool {
rolls: number;
entries: IServerLootTableEntry[];
conditions?: IServerLootTableCondition[];
}
export interface IServerLootTableEntry {
type: string;
name: Identifier;
weight: number;
functions?: IServerLootTableFunction[];
}
export interface IServerLootTableFunction {
function: string;
[key: string]: any;
}
export interface IServerLootTableCondition {
condition: string;
}
export declare class ServerLootTable extends MinecraftDataType implements IServerLootTable {
pools: IServerLootTablePool[];
static get DirectoryPath(): string;
constructor(filepath: string, template: IServerLootTable);
static createFromTemplate(nameData: NameData): ServerLootTable;
}