bedrock-development
Version:
APIs for creating and editing files related to Minecraft Bedrock development.
38 lines (37 loc) • 1.27 kB
TypeScript
import { NameData } from "../../utils.js";
import { MinecraftDataType } from "../minecraft.js";
import { FormatVersion, RawMessage } from "../shared_types.js";
export interface IServerDialogue {
format_version: FormatVersion;
["minecraft:npc_dialogue"]: {
scenes: IServerDialogueScene[];
};
}
export interface IServerDialogueScene {
npc_name: RawMessage;
scene_tag: string;
on_open_commands?: string[];
on_close_commands?: string[];
text: RawMessage;
buttons?: {
name: RawMessage;
commands?: string[];
}[];
}
export declare class ServerDialogue extends MinecraftDataType implements IServerDialogue {
format_version: FormatVersion;
["minecraft:npc_dialogue"]: {
scenes: IServerDialogueScene[];
};
static get DirectoryPath(): string;
constructor(filepath: string, template: IServerDialogue);
static createFromTemplate(nameData: NameData): ServerDialogue;
addScene(scene: IServerDialogueScene): void;
addButtonToAllScenes(button: {
name: RawMessage;
commands: string[];
}): void;
addToAllCloseCommands(...commands: string[]): void;
addToAllOpenCommands(...commands: string[]): void;
addToAllButtonCommands(...commands: string[]): void;
}