bedrock-development
Version:
APIs for creating and editing files related to Minecraft Bedrock development.
36 lines (35 loc) • 1.23 kB
TypeScript
import { NameData } from "../../utils.js";
import { MinecraftDataType } from "../minecraft.js";
import { FormatVersion } from "../shared_types.js";
export type ServerACName = `controller.animation.${string}`;
export interface IServerAnimationController {
format_version: FormatVersion;
animation_controllers: {
[key: ServerACName]: IServerAC;
};
}
export interface IServerAC {
initial_state: string;
states: {
[key: string]: IServerACState;
};
}
export interface IServerACState {
on_entry?: string[];
animations?: string[];
transitions?: {
[key: string]: string;
}[];
on_exit?: string[];
}
export declare class ServerAnimationController extends MinecraftDataType implements IServerAnimationController {
format_version: FormatVersion;
animation_controllers: {
[key: ServerACName]: IServerAC;
};
static get DirectoryPath(): string;
constructor(filepath: string, template: IServerAnimationController);
static createFromTemplate(nameData: NameData): ServerAnimationController;
addAnimationController(key: ServerACName, controller?: IServerAC): void;
addState(key: ServerACName, stateName: string, state: IServerACState): void;
}