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bedrock-development

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APIs for creating and editing files related to Minecraft Bedrock development.

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import { NameData } from "../../utils.js"; import { MinecraftDataType } from "../minecraft.js"; import { FormatVersion } from "../shared_types.js"; export type ServerACName = `controller.animation.${string}`; export interface IServerAnimationController { format_version: FormatVersion; animation_controllers: { [key: ServerACName]: IServerAC; }; } export interface IServerAC { initial_state: string; states: { [key: string]: IServerACState; }; } export interface IServerACState { on_entry?: string[]; animations?: string[]; transitions?: { [key: string]: string; }[]; on_exit?: string[]; } export declare class ServerAnimationController extends MinecraftDataType implements IServerAnimationController { format_version: FormatVersion; animation_controllers: { [key: ServerACName]: IServerAC; }; static get DirectoryPath(): string; constructor(filepath: string, template: IServerAnimationController); static createFromTemplate(nameData: NameData): ServerAnimationController; addAnimationController(key: ServerACName, controller?: IServerAC): void; addState(key: ServerACName, stateName: string, state: IServerACState): void; }