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bedrock-development

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APIs for creating and editing files related to Minecraft Bedrock development.

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import { MinecraftDataType } from "./minecraft.js"; import { FormatVersion, MolangTripleArray } from "./shared_types.js"; export interface IManifest { format_version: number; header: IManifestHeader; modules: IManifestModule[]; dependencies?: (IManifestDependencyPack | IManifestDependencyScript)[]; metadata?: { authors: string[]; }; } export interface IManifestHeader { name: string; description?: string; uuid: string; version: MolangTripleArray; pack_scope?: string; min_engine_version?: MolangTripleArray; allow_random_seed?: boolean; lock_template_options?: boolean; base_game_version?: MolangTripleArray; } export interface IManifestModule { type: string; uuid: string; version: MolangTripleArray; entry?: string; language?: string; } export interface IManifestDependencyScript { module_name: string; version: FormatVersion; } export interface IManifestDependencyPack { uuid: string; version: MolangTripleArray; } /** * @remarks A class for working with manifest files. */ export declare class Manifest extends MinecraftDataType implements IManifest { format_version: number; header: IManifestHeader; modules: IManifestModule[]; dependencies?: (IManifestDependencyPack | IManifestDependencyScript)[]; metadata?: { authors: string[]; }; constructor(filepath: string, template: IManifest); } export declare class WorldManifest extends Manifest { static get DirectoryPath(): string; static createFromTemplate(): WorldManifest; addAuthors(authors: string[]): void; } export declare class SkinsManifest extends Manifest { static get DirectoryPath(): string; static createFromTemplate(): WorldManifest; } export declare class BehaviorManifest extends Manifest { static get DirectoryPath(): string; static createFromTemplate(): BehaviorManifest; addDependencies(uuids: string[], scripts: string[]): void; } export declare class ResourceManifest extends Manifest { static get DirectoryPath(): string; static createFromTemplate(): ResourceManifest; addDependencies(uuids: string[]): void; }