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bedrock-development

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APIs for creating and editing files related to Minecraft Bedrock development.

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import { NameData } from "../../utils.js"; import { MinecraftDataType } from "../minecraft.js"; import { FormatVersion, Identifier, MolangOption } from "../shared_types.js"; import { ClientEntityGeometryReference, IClientEntityDescription } from "./entity.js"; export interface IClientAttachable { format_version: FormatVersion; ['minecraft:attachable']: { description: IClientAttachableDescription; }; } export interface IClientAttachableDescription extends IClientEntityDescription { item?: { [key: Identifier]: string; }; } export declare class ClientAttachable extends MinecraftDataType implements IClientAttachable { format_version: FormatVersion; ['minecraft:attachable']: { description: IClientAttachableDescription; }; static get DirectoryPath(): string; constructor(filepath: string, template: IClientAttachable); static createFromTemplate(nameData: NameData): ClientAttachable; addInitializeVariable(...variables: string[]): void; addPreAnimationVariable(...variables: string[]): void; addMaterials(...materials: { name: string; reference: string; }[]): void; addGeometry(...geometry: { name: string; reference: ClientEntityGeometryReference; }[]): void; addRenderController(...render_controllers: MolangOption[]): void; addAnimation(...animations: { name: string; reference: string; }[]): void; addAnimateScript(...animations: ({ [key: string]: string; } | string)[]): void; } declare abstract class ClientAttachableArmor extends ClientAttachable { protected static readonly armorType: string; static get DirectoryPath(): string; static createFromTemplate(nameData: NameData): ClientAttachable; addOwnerFilter(shortname: string, owner: Identifier): void; } export declare class ClientAttachableArmorHelmet extends ClientAttachableArmor { protected static readonly armorType: string; } export declare class ClientAttachableArmorChestplate extends ClientAttachableArmor { protected static readonly armorType: string; } export declare class ClientAttachableArmorLeggings extends ClientAttachableArmor { protected static readonly armorType: string; } export declare class ClientAttachableArmorBoots extends ClientAttachableArmor { protected static readonly armorType: string; } export {};