UNPKG

bedrock-development

Version:

APIs for creating and editing files related to Minecraft Bedrock development.

59 lines (58 loc) 2.98 kB
var _a; import { NameData, implementConfig } from "../../utils.js"; import { Directories, copySourceFile, setFiles } from "../../file_manager.js"; import { ClientBlocks, ClientGeometry, ClientTerrainTexture, ServerBlock, ServerLootTable } from "../../types/index.js"; import { LangFile } from "../../types/index.js"; import { CommandMap } from "../command_map.js"; import { Option } from "commander"; CommandMap.addCommand("root.new.block", { parent: (_a = CommandMap.getCommandEntry("root.new")) === null || _a === void 0 ? void 0 : _a.command, commandOptions(command) { command .name("block") .description("creates new bedrock blocks") .argument("<names...>", 'block names as "namespace:block"') .option("--no-lang", "do not add lang file") .addOption(new Option("-e, --emissive <emission>", "block emmission level [1-15]").argParser(parseInt)) .option("-t, --table", "create a loot table") .option("-g, --geo", "create a custom geo") .option("-o, --override"); }, commandAction: triggerCreateNewBlock, }); function triggerCreateNewBlock(names, options) { implementConfig(); names.forEach((name) => { const nameData = new NameData(name); const files = []; const block = ServerBlock.createFromTemplate(nameData); block.setDisplayData(nameData); block.setFriction(); if (options.emissive !== undefined) { block.setLightEmission(options.emissive); } if (options.table) { block.setLootTable(`loot_tables/${Directories.ADDON_PATH}blocks/${nameData.directory}${nameData.shortname}.json`); files.push(ServerLootTable.createFromTemplate(nameData).toFile()); } else { block.setLootTable(); } if (options.lang) { files.push(...LangFile.addToAllLangs('block names', `tile.${nameData.fullname}.name=${nameData.display}`).files); } if (options.geo) { copySourceFile('images/uv_texture.png', Directories.RESOURCE_PATH + 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname + '.png'); files.push(ClientGeometry.createFromTemplate(nameData).toFile()); } else { copySourceFile('images/sprite.png', Directories.RESOURCE_PATH + 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname + '.png'); } files.push(block.toFile()); files.push(ClientBlocks.fileWithAddedBlock(nameData.fullname, { sound: "stone", textures: nameData.shortname })); files.push(ClientTerrainTexture.fileWithAddedTexture(nameData.shortname, 'textures/' + Directories.ADDON_PATH + nameData.directory + 'blocks/' + nameData.shortname)); if (options.override) files.forEach(file => file.handleExisting = "overwrite"); setFiles(files); }); }