beamcoder-prebuild
Version:
Node.js native bindings to FFmpeg.
54 lines (42 loc) • 1.6 kB
JavaScript
/*
Aerostat Beam Coder - Node.js native bindings to FFmpeg
Copyright (C) 2019 Streampunk Media Ltd.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
https://www.streampunk.media/ mailto:furnace@streampunk.media
14 Ormiscaig, Aultbea, Achnasheen, IV22 2JJ U.K.
*/
const path = require('path');
const os = require('os');
function getPath(name, addDotExeOnWindows) {
const binaries = {
darwin: ['x64', 'arm64'],
linux: ['x64'],
win32: ['x64'],
};
const platform = process.env.npm_config_platform || os.platform();
const arch = process.env.npm_config_arch || os.arch();
if (!binaries[platform] || binaries[platform].indexOf(arch) === -1) {
return null;
}
return path.join(
__dirname,
'build',
// FIXME: toggleable
'Release',
platform === 'win32' && addDotExeOnWindows ? name + '.exe' : name
);
}
module.exports = {
ffmpegPath: getPath('ffmpeg', true),
ffprobePath: getPath('ffprobe', true),
beamcoderPath: getPath('beamcoder.node', false),
};