bcgis-type
Version:
The SDK is based on Cesium for secondary development of 2, 3D all-in-one WebGis application framework, the framework optimizes the use of Cesium and add some additional features, designed for developers to quickly build WebGis applications.
87 lines (86 loc) • 2.73 kB
TypeScript
import Overlay from "../Overlay";
import Position from "../../position/Position";
import { T_Position } from "../../common/type";
/**
* 面
* @noInheritDoc
* @example
* ```ts
* let polygon = new BC.Polygon('120,20;120,30;122,30')
* polygon.setStyle({
* height: 10,
* })
* ```
*/
declare class Polygon extends Overlay {
private _positions;
private _holes;
/**
*
* @param positions 坐标串
*/
constructor(positions: string | T_Position[]);
get type(): any;
set positions(positions: string | T_Position[]);
get positions(): string | T_Position[];
set holes(holes: T_Position[][]);
get holes(): T_Position[][];
get center(): Position;
get area(): number;
/**
*
* @private
*/
private _computeHierarchy;
_mountedHook(): void;
/**
* Sets text
* @param text
* @param textStyle
* @returns {Polygon}
*/
setLabel(text: string, textStyle: any): this;
/**
* 设置风格
* @param style
* @returns {Polygon}
* @example
* ```json
* // 样式参数(可选)
* {
* "height": 1, //高度
* "heightReference": 0, //高度参照,0:位置无参照,位置是绝对的,1:位置固定在地形上 2:位置高度是指地形上方的高度。
* "extrudedHeight": 0, //拉升高度
* "stRotation": 0, //旋转角度
* "fill": true, //是否用提供的材料填充多边形。
* "material": BC.Color.WHITE, //材质
* "outline": false, //是否显示边框
* "outlineColor": BC.Color.BLACK, //边框颜色
* "outlineWidth": 0, //边框宽度
* "closeTop": true, //顶面是否闭合
* "closeBottom": true, //底面是否闭合
* "shadows": 0, //阴影类型,0:禁用、1:启用 、2:投射、3:接受
* "distanceDisplayCondition": {
* "near": 0, //最近距离
* "far": Number.MAX_VALUE //最远距离
* }, //根据距离设置可见
* "classificationType": 2, //分类 是否影响地形,3D切片或同时影响这两者。0:地形、1:3D切片、2:两者
* "zIndex": 0 //层级
* }
* ```
*/
setStyle(style: any): this;
/**
* 单独处理贴地行为,0:贴地形、1:贴3D切片、2:两者都贴、-1:都不贴
* @param classificationType
* @returns {Polygon}
*/
dealClamp(classificationType: any): void;
/**
* Entity 转换为 Overlay
* @param entity
* @returns {Polygon}
*/
static fromEntity(entity: Cesium.Entity): Polygon | undefined;
}
export default Polygon;