bcgis-type
Version:
The SDK is based on Cesium for secondary development of 2, 3D all-in-one WebGis application framework, the framework optimizes the use of Cesium and add some additional features, designed for developers to quickly build WebGis applications.
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TypeScript
import Overlay from "../Overlay";
import { T_Position } from "../../common/type";
/**
* 圆
* @noInheritDoc
* @example
* ```ts
* let position = new BC.Position(120, 20)
* let point = new BC.Point(position)
* point.setStyle({
* pixelSize: 10,
* })
* ```
*/
declare class Point extends Overlay {
private _position;
/**
*
* @param position 坐标
*/
constructor(position: T_Position);
get type(): any;
set position(position: T_Position);
get position(): T_Position;
_mountedHook(): void;
/**
* Set style
* @param style
* @returns {Point}
* @example
* ```json
* // 样式参数(可选)
* {
* "pixelSize": 1, //像素大小
* "heightReference": 0, //高度参照,0:位置无参照,位置是绝对的,1:位置固定在地形上 2:位置高度是指地形上方的高度。
* "color": BC.Color.WHITE, //颜色
* "outlineColor": BC.Color.WHITE, //边框颜色
* "outlineWidth": 0, //边框大小,
* "scaleByDistance": {
* "near": 0, //最近距离
* "nearValue": 0, //最近距离值
* "far": 1, //最远距离值
* "farValue": 0 //最远距离值
* }, //根据距离设置比例
* "translucencyByDistance": {
* "near": 0, //最近距离
* "nearValue": 0, //最近距离值
* "far": 1, //最远距离值
* "farValue": 0 //最远距离值
* }, //根据距离设置透明度
* "distanceDisplayCondition": {
* "near": 0, //最近距离
* "far": Number.MAX_VALUE //最远距离
* }, //根据距离设置可见
* "disableDepthTestDistance": 0 // 深度检测距离,用于防止剪切地形,设置为零时,将始终应用深度测试。设置为Number.POSITIVE_INFINITY时,永远不会应用深度测试。
* }
* ```
*/
setStyle(style: any): this;
/**
* Entity 转换为 Overlay
* @param entity
* @returns {Point}
*/
static fromEntity(entity: Cesium.Entity): Point | undefined;
}
export default Point;