UNPKG

bcgis-type

Version:

The SDK is based on Cesium for secondary development of 2, 3D all-in-one WebGis application framework, the framework optimizes the use of Cesium and add some additional features, designed for developers to quickly build WebGis applications.

130 lines (129 loc) 3.03 kB
import Overlay from "../Overlay"; import { T_Position } from "../../common/type"; import Position from "../../position/Position"; import { ModelSection } from "../../analysis/ModelSection"; /** * tiles模型 * @noInheritDoc * @example * ```ts * let position = new BC.Position(120, 20) * let tileset = new BC.Tileset('tileset.json') * tileset.setPosition(position) * ``` */ declare class Tileset extends Overlay { private _tileVisibleCallback; private _properties; private _fragmentShader; private _replaceFS; modelSection: ModelSection; /** * * @param url 地址 * @param options 参数 */ constructor(url: string, options?: {}); get type(): any; get readyPromise(): any; /** * * @private */ _bindVisibleEvent(): void; /** * Updates tile * @param tile * @private */ _updateTile(tile: any): void; /** * Sets position * @param position */ setPosition(position: T_Position): this; addClippingPlane(position: Position): void; /** * * @param heading * @param pitch * @param roll */ setHeadingPitchRoll(heading: number, pitch: number, roll: number): this; /** * * @param text * @param textStyle */ setLabel(text: string, textStyle: any): this; /** * Clamps To Ground */ clampToGround(): this; /** * Sets height * @param height * @param isAbsolute */ setHeight(height: number, isAbsolute?: boolean): this; /** * Sets scale * @param scale */ setScale(scale: number): this; /** * Sets feature property * @param properties */ setProperties(properties: any): this; /** * Sets feature FS * @param fragmentShader */ setCustomShader(fragmentShader: any): this; /** * * @param fragmentShader * @return {Tileset} */ replaceFS(fragmentShader: any): this; /** * * @param fragmentShader */ appendFS(fragmentShader: any): this; /** * * @param splitDirection */ setSplitDirection(splitDirection: any): this; /** * 设置风格 * @param style * @example * ```js * let style = new BC.TilesetStyle({ * color: { * conditions: [ * ['${Height} >= 100', 'color("purple", 0.5)'], //Height 为模型设置的属性 * ['${Height} >= 50', 'color("red")'], * ['true', 'color("blue")'], * ], * }, * show: '${Height} > 0', * }) * ``` */ setStyle(style: any): this; /** * 压平面集合 */ get flattenPolygons(): any; setFlatten(flattens: any): void; /** * 压平是否挖坑 * @param discard 是否挖坑 */ setFlattenDiscard(discard: boolean): void; } export default Tileset;