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bc-minecraft-bedrock-types

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The typescript library that provides default types for minecraft bedrock

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.SelectorTypeMode = exports.InternalSelectorTypeMode = void 0; /**The namespace that delivers hard references*/ var InternalSelectorTypeMode; (function (InternalSelectorTypeMode) { /** */ InternalSelectorTypeMode.AllPlayers = { name: '@a', documentation: 'Targets all players' }; /** */ InternalSelectorTypeMode.AllEntities = { name: '@e', documentation: 'Targets all entities' }; /** */ InternalSelectorTypeMode.Random = { name: '@r', documentation: 'Targets random players, or if specified, random types' }; /** */ InternalSelectorTypeMode.Nearest = { name: '@p', documentation: 'Targets the nearest player' }; /** */ InternalSelectorTypeMode.NearestEntity = { name: '@n', documentation: 'Targets the single closest entity' }; /** */ InternalSelectorTypeMode.Self = { name: '@s', documentation: 'Targets the executing entity' }; /** */ InternalSelectorTypeMode.Initiator = { name: '@initiator', documentation: 'Target the initiating entity' }; /** */ InternalSelectorTypeMode.Agents = { name: '@c', documentation: 'Targets the executing players agent', eduOnly: true }; /** */ InternalSelectorTypeMode.AllAgents = { name: '@v', documentation: 'Targets all agents', eduOnly: true }; })(InternalSelectorTypeMode || (exports.InternalSelectorTypeMode = InternalSelectorTypeMode = {})); /** */ exports.SelectorTypeMode = { name: 'Selector Type', modes: [ InternalSelectorTypeMode.Agents, InternalSelectorTypeMode.AllAgents, InternalSelectorTypeMode.AllEntities, InternalSelectorTypeMode.AllPlayers, InternalSelectorTypeMode.Initiator, InternalSelectorTypeMode.NearestEntity, InternalSelectorTypeMode.Nearest, InternalSelectorTypeMode.Random, InternalSelectorTypeMode.Self, ], }; //# sourceMappingURL=selector-type.js.map