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bc-minecraft-bedrock-types

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The typescript library that provides default types for minecraft bedrock

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.LocateFeatureMode = void 0; /** */ exports.LocateFeatureMode = { name: 'Locate Feature', modes: [ { name: 'ancient_city‌', documentation: 'A bastion remnant in the nether' }, { name: 'bastion_remnant', documentation: 'A bastion remnant in the nether' }, { name: 'buried_treasure', documentation: 'A buried chest under ground' }, { name: 'end_city', documentation: 'A end city' }, { name: 'fortress', documentation: 'A nether fortress' }, { name: 'mansion', documentation: 'A woodland mansion' }, { name: 'mineshaft', documentation: 'Mine shafts' }, { name: 'monument', documentation: 'A ocean monument' }, { name: 'pillager_outpost', documentation: 'Pillager outpost' }, { name: 'ruined_portal', documentation: 'A ruined portal to the nether' }, { name: 'ruins', documentation: 'Ocean ruins' }, { name: 'shipwreck', documentation: 'A ocean sunken ship' }, { name: 'stronghold', documentation: 'The stronghold' }, { name: 'temple', documentation: 'Can be a desert pyramid, igloo, jungle pyramid or swamp hut' }, { name: 'village', documentation: 'A default village' }, ], }; //# sourceMappingURL=locate-feature.js.map