bc-minecraft-bedrock-types
Version:
The typescript library that provides default types for minecraft bedrock
25 lines • 1.33 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LocateFeatureMode = void 0;
/** */
exports.LocateFeatureMode = {
name: 'Locate Feature',
modes: [
{ name: 'ancient_city', documentation: 'A bastion remnant in the nether' },
{ name: 'bastion_remnant', documentation: 'A bastion remnant in the nether' },
{ name: 'buried_treasure', documentation: 'A buried chest under ground' },
{ name: 'end_city', documentation: 'A end city' },
{ name: 'fortress', documentation: 'A nether fortress' },
{ name: 'mansion', documentation: 'A woodland mansion' },
{ name: 'mineshaft', documentation: 'Mine shafts' },
{ name: 'monument', documentation: 'A ocean monument' },
{ name: 'pillager_outpost', documentation: 'Pillager outpost' },
{ name: 'ruined_portal', documentation: 'A ruined portal to the nether' },
{ name: 'ruins', documentation: 'Ocean ruins' },
{ name: 'shipwreck', documentation: 'A ocean sunken ship' },
{ name: 'stronghold', documentation: 'The stronghold' },
{ name: 'temple', documentation: 'Can be a desert pyramid, igloo, jungle pyramid or swamp hut' },
{ name: 'village', documentation: 'A default village' },
],
};
//# sourceMappingURL=locate-feature.js.map