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bc-minecraft-bedrock-types

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The typescript library that provides default types for minecraft bedrock

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import { ModeHandler } from "./mode-handler"; /**The collection of modes for minecraft */ export declare namespace Modes { /** The mode: CameraShake **/ const CameraShake: ModeHandler; /** The mode: CauseType **/ const CauseType: ModeHandler; /** The mode: Clone **/ const Clone: ModeHandler; /** The mode: Difficulty **/ const Difficulty: ModeHandler; /** The mode: Dimension **/ const Dimension: ModeHandler; /** The mode: Easing */ const Easing: ModeHandler; /** The mode: Fill **/ const Fill: ModeHandler; /** The mode: Gamemode **/ const Gamemode: ModeHandler; /** The mode: Hand type **/ const HandType: ModeHandler; /** The mode: Hud element **/ const HudElement: ModeHandler; /** The mode: Hud visiblity **/ const HudVisibility: ModeHandler; /** The mode: LocateFeature **/ const LocateFeature: ModeHandler; /** The mode: Mask **/ const Mask: ModeHandler; /** The mode: Mirror **/ const Mirror: ModeHandler; /** The mode: MusicRepeat **/ const MusicRepeat: ModeHandler; /** The mode: OldBlock **/ const OldBlock: ModeHandler; /** The mode: Operation **/ const Operation: ModeHandler; /** The mode: Permission **/ const Permission: ModeHandler; /** The mode: Permission State **/ const PermissionState: ModeHandler; /** The mode: Replace **/ const Replace: ModeHandler; /** The mode: RideFill **/ const RideFill: ModeHandler; /** The mode: RideRules **/ const RideRules: ModeHandler; /** The mode: Rotation **/ const Rotation: ModeHandler; /** The mode: Save **/ const Save: ModeHandler; /** The mode: Scan **/ const Scan: ModeHandler; /** The mode: Selector Attribute **/ const SelectorAttribute: ModeHandler; /** The mode: Selector Type **/ const SelectorType: ModeHandler; /** The mode: Selector Type **/ const SlotType: ModeHandler; /** The mode: StructureAnimation **/ const StructureAnimation: ModeHandler; /** The mode: TeleportRules **/ const TeleportRules: ModeHandler; /** The mode: Time **/ const Time: ModeHandler; } export declare namespace ModeUtil { /** * gets all the modes * @returns A collection of modes */ function getModes(): ModeHandler[]; /** * tries to get the mode by name * @param name The name of the mode * @returns The mode or undefined */ function getMode(name: string): ModeHandler | undefined; /** * gets all the mode names * @returns A collection of mode names */ function getModeNames(): string[]; }