bc-minecraft-bedrock-types
Version:
The typescript library that provides default types for minecraft bedrock
25 lines • 1.33 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LocateFeatureMode = void 0;
/** */
exports.LocateFeatureMode = {
name: "Locate Feature",
modes: [
{ name: "ancient_city", documentation: "A bastion remnant in the nether" },
{ name: "bastion_remnant", documentation: "A bastion remnant in the nether" },
{ name: "buried_treasure", documentation: "A buried chest under ground" },
{ name: "end_city", documentation: "A end city" },
{ name: "fortress", documentation: "A nether fortress" },
{ name: "mansion", documentation: "A woodland mansion" },
{ name: "mineshaft", documentation: "Mine shafts" },
{ name: "monument", documentation: "A ocean monument" },
{ name: "pillager_outpost", documentation: "Pillager outpost" },
{ name: "ruined_portal", documentation: "A ruined portal to the nether" },
{ name: "ruins", documentation: "Ocean ruins" },
{ name: "shipwreck", documentation: "A ocean sunken ship" },
{ name: "stronghold", documentation: "The stronghold" },
{ name: "temple", documentation: "Can be a desert pyramid, igloo, jungle pyramid or swamp hut" },
{ name: "village", documentation: "A default village" },
],
};
//# sourceMappingURL=locate-feature.js.map