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bc-minecraft-bedrock-types

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The typescript library that provides default types for minecraft bedrock

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.LocateFeatureMode = void 0; /** */ exports.LocateFeatureMode = { name: "Locate Feature", modes: [ { name: "ancient_city‌", documentation: "A bastion remnant in the nether" }, { name: "bastion_remnant", documentation: "A bastion remnant in the nether" }, { name: "buried_treasure", documentation: "A buried chest under ground" }, { name: "end_city", documentation: "A end city" }, { name: "fortress", documentation: "A nether fortress" }, { name: "mansion", documentation: "A woodland mansion" }, { name: "mineshaft", documentation: "Mine shafts" }, { name: "monument", documentation: "A ocean monument" }, { name: "pillager_outpost", documentation: "Pillager outpost" }, { name: "ruined_portal", documentation: "A ruined portal to the nether" }, { name: "ruins", documentation: "Ocean ruins" }, { name: "shipwreck", documentation: "A ocean sunken ship" }, { name: "stronghold", documentation: "The stronghold" }, { name: "temple", documentation: "Can be a desert pyramid, igloo, jungle pyramid or swamp hut" }, { name: "village", documentation: "A default village" }, ], }; //# sourceMappingURL=locate-feature.js.map