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bc-minecraft-bedrock-types

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The typescript library that provides default types for minecraft bedrock

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.HudElementMode = void 0; /** */ exports.HudElementMode = { name: "hud-element", modes: [ { name: "air_bubbles", documentation: "Air bubble status element of the HUD." }, { name: "all", documentation: "All elements of the HUD." }, { name: "armor", documentation: "Armor element on the HUD." }, { name: "crosshair", documentation: "Cross-hair section of the HUD." }, { name: "health", documentation: "Health element of the HUD." }, { name: "horse_health", documentation: "Visual representation of the players' ride element of the HUD." }, { name: "hotbar", documentation: "Hotbar inventory area element of the HUD." }, { name: "hunger", documentation: "Hunger bar element." }, { name: "item_text", documentation: "Text representation of the item in the players' hand." }, { name: "paperdoll", documentation: "'Paper doll' on-screen representation of the player." }, { name: "progress_bar", documentation: "Progress bar element of the HUD." }, { name: "status_effects", documentation: "The icons representing the status effects of the player." }, { name: "tooltips", documentation: "Tool tip elements of the HUD." }, { name: "touch_controls", documentation: "Touch controls elements of the HUD. Depending on the players' platform, these elements may never show up.", }, ], }; //# sourceMappingURL=hud-elements.js.map